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Tortoise

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Everything posted by Tortoise

  1. First my space-station, then some unmanned satellites and unmanned rovers. And maybe some fighterjets too..
  2. Right now this is my current funds. Almost unlocked the whole tech tree and I haven't gone farther than the mun.
  3. Oh my goodness! You have the finest and most efficient piece of technology that I have ever enkountered! This is a very intriguing technology that should be integrated onto all crafts that have the landing capability. This technology is never seen before! I applaud you young man for what you've done, you deserve a kobel piece prize! That is very efficient! OOH MY!
  4. Your objective is to get the highest amount of tokens than anyone else. You do this by making the biggest space-station in LKO, but also making it extremely cheap. . If you only put 2 docking ports into orbit, you'll have a small amount of tokens and be in a lower place compared to others,and there'd really be no point in joining the challeng.e
  5. Well, I haven't made anything unique yet but heres a VTOL SSTO in it's experimental stage which gets its VTOL capability from the new Vernor RCSengines which feed LF/LOX instead of monopropellant. Wbu?
  6. http://forum.kerbalspaceprogram.com/threads/86419-0-24-NEAR-A-Simpler-Aerodynamics-Model-v1-0-3-7-19-14
  7. Cheapest space-sation development Your challenge is to build a large space-station in orbit around kerbin. You must build your space-station piece by piece, and have at-least one module which required docking to be attached. Screenhots should taken of your space-station development, including the docking missions and the costs of each probe. Return will be counted, but you must post a valid screenshot of it,as-well your other screenshots. Mods All parts must be stock - This means mechjeb parts aren't allowed on any vessel including the vessel you used to dock each module. FAR and NEAR is allowed and recommended to launch your rockets with. Leaderboard None at the moment. Will be added once more people start rolling in submissions and the tokens get higher. Submission KSP Forum name: Space-Station name: Images of development, costs, and final station: (IMGUR album recommended) Tokens: (Include equation) FAR/NEAR used? (Y/N): Equation t = tokens p = parts m = mass of station f = total funds spent t = f / (m + p * 2) You must include how much funds you spent on each docking mission in total funds spent. notes In the future there may be a new contest which allows more freedom (E.g: Mod parts)
  8. Pick whatever can get you more science, for now. When you get farther, pick whatever can let you build more efficient crafts.
  9. 64 bit is working great for me, I love it.
  10. But isn't there a penalty on the bottom of each contract, telling how much you'll lose if you fail a contract? And they cost nearly as much as the funds they give you. Plus, don't you get more money when contracts are completed? And the money you initially get is a small amount of starter funds?
  11. Wouldn't it cost less to just put an unmanned probe there with science goo and instruments?
  12. From what I can see, your fuel line on the far right is going from the engine to the tank instead of the tank to the engine. And this is the wrong section btw. Cheers! EDIT: Also looks like theres no fuel line from the far right engine to the middle one, therefore no fuel flow. And the thread has been moved btw.
  13. It's not really that simple though. You need to understand from a programmer's pov. Maybe yoi can contribute to solving kraken by uploading yoir logs each time you encounter it.
  14. When procedural fairings gets updated ima store it in one.
  15. I haven't experienced many bugs at all, may you care to explain? And you should expect this, as you said, this game is in alpha and an update just came out. Most mods are already updated/updating to 0.24
  16. As of 7/19/14 at 8pm PST I have: Wbu?
  17. You just add one test-part to your ship, it doesnt even need to work. Just stage it or right click and "run test" under a certain condition. If you dont have the test part unlocked in the science tree, it temporarily unlocks it for you. When the contract is done, its locked again.
  18. I wanna rescue a kerbal in polar or an inclined orbit orbit, but haven't seen any so far. Has anyone seen them? Do they happen?
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