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Tortoise

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Everything posted by Tortoise

  1. Just add an SAS to each stage and u should be able to control it well. Add some more big boosters, maybe 2x 1 in the front and 1 in the back. And keep the ones on the left and right.
  2. I saw this new screen shot And I thought, what if the contracts wanted us to build/fly rockets a certain way? Will FAR make some missions in atmospheres impossible?
  3. Just made a tutorial for all of you.
  4. Shut up with the thread title, everytime i see "0.24" with exclamation marks, i think it's been released! You almost give me a hard attack!
  5. I have KER and have never had a problem like that. Is it possible that when you're in the VAB, it actually isn't attached to the rocket? Is it sort of transparent-ish in the VAB where you can't see it as good as your normal rocket?
  6. If you can get your rocket into LKO on one stagr instead of dropping multiple, why not? And there isn't any current benefit on ksp to make rockets be able to land back at ksc. All you're gonna do is recover it (but you could still fly the rocket again if you never recovered it)
  7. Ive seen this discussrf in many other threads, bht yes. Since the business-economy-thingy is being added, it'd most likely be better to build a cheap rocket with not many stages. But with safety as your first priority aswell.
  8. But an SSTO is doesn't mean it has to be reusable, it simply means that it only uses one stage until it gets into orbit.
  9. Almost all my rockets are SSTOs xD. But I don't use too many plane sstos
  10. Are you sure you're even on the right thing? Hit [ or ] a few more times
  11. This mod is awesome, all it needs is a procedural SAS, so I don't have to mess up the beautiful colors on my rocket with a default SAS module.
  12. I was actually gonna say the same thing. There could be other problems too, but adding more fuel won't hurt. The worst thing that'd happen is a lower TWR, but more Dv.
  13. With TAC Life Support, it's hard to get prepared for a colonization. But now you've motivated me to get this ***** crackalackin.
  14. Use a powerful engine to dock fast.
  15. Just a tip, this is the wrong section and its "Kerbin"! Nice landing.
  16. Technically transfer windows are infinite, but you're just looking for the most efficient time. Those typically last..Kerbal hours?
  17. Oh, OP didn't say that it was required specifically to get the camera view from inside. He just put a list of 'required'/'optional' mods. I'll install that now.
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