LexDavis
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About me
Rocketeer
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She is the kraken :blush::blush: she smites the kerbals that don't follow her demands
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SSTO orbits now very easy?
LexDavis replied to Jas1126's topic in KSP1 Gameplay Questions and Tutorials
Yes, but with the addition of cargo bays that SSTO is useless. Try making some with a good use that can make it to a decent orbit (500,000m) and it will be a little more difficult. - - - Updated - - - Also, FAR. -
Is anyone else thinking that the buildings are not resilient enough?
LexDavis replied to Jatwaa's topic in KSP1 Discussion
What if you hit alt+f12 and did the pause on vessel unpack cheat? I wonder if that could fix it. -
Did anyone else notice this in the .25 video squad released?
LexDavis replied to DerpenWolf's topic in KSP1 Discussion
And swept wings for spaceplane plus!!!!!!!!! -
Thanks for the help man
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so, i have this "interesting" problem. http://imgur.com/PlQHnmC As you can see, there's no change in lift with the swept wing being on the fuselage. the swept wings still work with a stock capsule and taqnk but if any sp+ fuselages or capsules are used, it doesn't work http://imgur.com/iBaE0Iw http://imgur.com/wa7nY9e the sp+ wings are the only ones that work... can anyone help or know what is conflicting. i have NEAR, B9 and many others installed. i had taverios pizza and aerospace installed at one point, but removed it.
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I only see a few options, maxmaps said it was an adaptation of a mod from a good modder. Sadly that probably excludes KAX, SP+, firespitter, mechjeb, b9, novapuch, KW rocketry etc. but it puts up high hopes for NEAR, Karbonite, and fine print, just a few names off the top of my head.
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How will 0.24 contracts work with FAR?
LexDavis replied to Tortoise's topic in KSP1 Mods Discussions
It means squad shouldn't have to tip toe around mods or change any of their plans to accommodate mods. -
Or the entire planet.... That is massive.
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Rover assembly building
LexDavis replied to LexDavis's topic in KSP1 Suggestions & Development Discussion
yeah, its not of much use right now because rovers/probes don't have much use in career mode right now, but i definitely see a use for it down the road. -
Rover assembly building
LexDavis replied to LexDavis's topic in KSP1 Suggestions & Development Discussion
Yes all the "necessary" tools are there, but its fairly hard to work with small parts or parts that need exact placement and a closer zoom. -
After getting into orbit and coming back down, my space plane was able to be fully refueled and is ready for another flight. the fuel truck probably cost much less than the space plane. if i would have had rover wheels instead of the little engines and landing gear it probably would have cost even less.
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on my way to space, then hopefully coming back to refuel...testing for .24 has begun
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that's an awesome idea
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im about to try....wish me luck