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Herbert McCheese-Wang

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Everything posted by Herbert McCheese-Wang

  1. I just use a cool name like 'Virgo', 'Consitution', 'Aenead' and then add I, II, III etc. after each prceding design's mission is done/explodes.
  2. Although this would make the game far more realistic, it would be incredibly challenging, like NASA-level. Frankly, as much as KSP wants to be realistic, this is just too complicated.
  3. I see the MET is yellow - I wonder why. OMG awesome base!
  4. I don't know what modules to build, where, and for what purpose, but I would love to build a base. I have the Kethane mod installed but that's it - if you do know any good mods for bases, POST THEM BELOW!
  5. What?! But I've got a full tank of fuel, wait, where are the fuel lines? *Facepalm*
  6. Wow, so it turns out, that each engine should have it's own fuel tank. This will change my designs alot, thanks for tour help.
  7. The Nuclear Engine has a ISP of 800, meaning that 1 litre of 'fuel', (Liquid Fuel and Oxidiser mixed in the ratio 0.9:1.1) be propelled 800 arbitory distance units from the reaction chamber. If two Nuclear Engines are sharing the same fuel tank, then what is the total ISP, and thrust, of them both? My thinking currently follows that: 1 litre of 'fuel' must be split between 2 engines for the same ISP, therefore the ISP of each engine is halved, but the thrust is added. So the engines together would have an ISP of 800, yet a thrust of 100kN. What would happen if more engines were added?
  8. What are the long-term goals for SQUAD? At what point will the game be in Beta? Will it continue to be updated forever?
  9. Does this mean that I can only crash 13 times?
  10. Ok, that helps, I was perphaps turning too quickly at 30,000m. Thanks
  11. When you turn after blastingoff from KSC what hight do you turn at, and at what angle?
  12. Was wondering if I could control rockets/spaceplanes with a joystick because it would be more sensitive than the keyboard.
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