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Everything posted by spaceBrezel
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Kerpolev-154 (incl. custom TAL airline colours)
spaceBrezel replied to kapteenipirk's topic in KSP1 The Spacecraft Exchange
well done, like the paint job! what mods did you use for passenger and nose section? built a smaller tu154 ages ago. -
did some vtol zeppelin action planning on a plane carrying at least 2 of those
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Yea i have seen this mod but i prefer stock solutions. Everyone can use them. Does it still work in 1.02? Do you have link with a tutorial? Could not find anything. Glad you like it, i will try to build one with a mk3 cabin. That thing will be huge... See below for an experimental version. Sure its Kerbal SPACE Program... Everything belongs to space. I have two different versions with 4x NERVAs and one with 1x NERVA but the launcher is not very reliable at the moment... Launcher with both zeppelins in action: Experimental S24E12 Zeppelin with MK3 gondola: 420 parts h: 22.8m, w: 21.9m, l: 45.6m mass: 165.5t It does fly but veeery slow. Maybe more reaction wheels and/or fins will help. However i tried trimming the craft with unused oxidizer which helps changing pitch attitude. Real blimps do the same with forward and aft ballonets.
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Currently building the "USS Enterprise" but i got carried away with the saucer section and ended up with a satellite dish: It can drive but did not get very far... mmh
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Did some testing on the launchpad before launching it: If your engines burn and destroy the wings on top you are too close...
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I tamed it launcher with 28 boosters for more safety Its a small space station. With lots of space instead of fuel. Tried the classic "stick an engine at the bottom and some boosters to the side" variant first but it flipped and exploded like crazy (1000 - 5000 m). Soon i realized it needs more stabilization to the side and i built a "cage" so more fuel and weight is in the front section. Spontaneous explosions at ~15 km so i changed my ascent profile... Do not touch anything till 20 km -> turn and burn. Lots of fuel wasted but im in orbit. Repeatedly now with several variants ... Its now in space, pretty useless but its there.
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space zeppelins
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I shorten my burns with physical warp 4x Press "alt + ." 3x or less if your craft is not rigid enough. shortens 20min burns to 5min RL...
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oh nice some "old files" preserved 6.8MB 232 files... im fine they look like old sim city tiles. someone build a game. and i have 15GB of different ksp version savegames i will never use again
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[Showcase] Showoff Your Rep-Worthy Crafts
spaceBrezel replied to Redrobin's topic in KSP1 The Spacecraft Exchange
light settings are pretty awesome. looks like its burning. +rep i like my new zeppelin: infinite symmetry ftw! -
[Showcase] Showoff Your Rep-Worthy Crafts
spaceBrezel replied to Redrobin's topic in KSP1 The Spacecraft Exchange
i like it. +rep -
Its a mod called KVV: http://www.curse.com/ksp-mods/kerbal/224287-kronal-vessel-viewer-kvv-exploded-ship-view Works with 1.02 but runs out of memory fast when taking screenshots, so your game will probably crash sometimes when using it. I started developing a space zeppelin: Its a small space station. With lots of space instead of fuel. launcher with 28 boosters for more safety
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totm june 2018 Work-in-Progress [WIP] Design Thread
spaceBrezel replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
second ship is sweet, especially the intakes. -
totm june 2018 Work-in-Progress [WIP] Design Thread
spaceBrezel replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Had a lot of fun with my old Zeppelin and rebuilt it saving almost 200 parts. Using the new fairings now for front and rear section. Here are the current Designs: 17x symmetry 239 Parts so far (stock) Still struggling with rear fins (better looks) and where to add a crew pod. -
its a mod me thinks and yes they are nice http://www.curse.com/ksp-mods/kerbal/224287-kronal-vessel-viewer-kvv-exploded-ship-view