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Everything posted by KatzOhki
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Moon/Mun atmosphere?
KatzOhki replied to wulf899's topic in KSP1 Suggestions & Development Discussion
This I agree with -
What do you think about new KSP 0.22 preview viido?
KatzOhki replied to Pawelk198604's topic in KSP1 Discussion
I'm sure that they meant a container to COLLECT specimens when they labeled it a "specimen container" and specimen does not necessarily mean a biological organism. (moon rocks are specimens). However, with that being said, yes please marmots. -
Looks really cool
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I've made it out of the atmosphere, but haven't circularized. Edit: I realized that was with a partially liquid stage. My best with separatrons only was ~44km last night.
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I made a really complex ship with a bunch of deployable probes. Accidentally hit space on rendezvous with the station and dumped a bunch of probes into the station. Ooops!
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Been trying to accomplish this in my game anyway, so maybe ill try to make an entry.
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Here's the right craft. Just got home so no pics yet. Well, I'm probably going to restart from scratch I guess. https://sites.google.com/site/katzcospace/stardrive/Rover%20Beta.craft
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Probe beta? ... Oops I think you're right. I'll try to upload the correct one and post a pic.
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You can use just one docking port. All you have to do is right-click and hit "Decouple Node".
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Hey all, so this is the first time I've encountered something like this: When editing a new module for my craft (it's a package of multiple rovers to be docked with a ship), the file got bugged, or corrupted or something. I tried to pull off everything underneath the large probe core so that I could add a docking port. One of the rovers (which was added using symmetry) didn't pull off and acted like it was still a part of the craft. Then when I tried to move parts off of that, they duplicated. Eventually the program crashed and now anytime I try to make changes to it, the program crashes. Not really sure what to do here... Corrupted.craft (137 KB) https://sites.google.com/site/katzohki/downloads/Corrupted.craft
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My problem was that on decoupling, the engine fairings of the nuclear engines would fly out and knock engines off.
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Very good tutorial! My major problem is weight too, but I'm docking big rovers end to end...
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Thanks guys, I think I've got what I need. I figure what I'll do is stick with the design I had (1580 dV), exclude Tylo, Laythe and Vall and simply use a larger, planetary lander for them! @Mihara: intereting point, I'll definitely think about that when designing my planetary excursion lander.
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Thanks johnno, If I understand correctly, Vall is a big moon, so 2500 delta v would work for almost any moon?
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Hey all, I'm trying to develop a multi purpose lander that can land on almost any moon and return to dock with its mother ship. I figure that Laythe is not included and other very large moons can also be skipped. Any thoughts on the design? I have a prototype with 1580 delta v. If you can give me any advice on the delta v required to deorbit AND return to orbit from various moons, I appreciate it. Thanks! Edit: needs to be 1 kerbal capacity. Probably not using seats.
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My roundtrip ships for download.
KatzOhki replied to Vanamonde's topic in KSP1 The Spacecraft Exchange
These look pretty cool, I like orbital assembled ships. -
I've passed debris at high speed during ascent. Pretty close call, but I don't think I've hit any that weren't recently detached.
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Very cool! I did something similar that had 8 little lander probes.
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Gimme ideas for Heavy Lifters or landers with rovers?
KatzOhki replied to JiWint's topic in KSP1 The Spacecraft Exchange
Here's one that I use: You want the part below the lower separator. Everything else was garbage, but the lift vehicle is solid. That's 3 of the Rockomax X200-32 fuel tanks in the center stack. You will have to arrange the staging so that the lower SRBs fire first, then eject and fire the next set etc. I have a larger one that is capable of very heavy launches, but I don't have a picture. The aerodynamic parts can change depending on what your payload is. -
Gimme ideas for Heavy Lifters or landers with rovers?
KatzOhki replied to JiWint's topic in KSP1 The Spacecraft Exchange
Here's my heavy lifter: 3 orange tanks stacked on a mainsail, 4 side separators, two stacked orange tanks with mainsails on those separator. Each outer orange stack has 3 seperators with a large solid rocket booster on top. It's fairly capable, but you'll have to experiment with a lot of struts to get it flying.