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Everything posted by JimmyAgent007
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I agree, but things can be taken to far into realism. What id like is what they have for X-Com second wave, a bunch of options you can choose from to make things harder. Do you want life support or not? It lets you choose. So on and so forth. Same with tech tree, do you want the new player tree or the realistic tree or the unmanned first tree and any other variation. But i think they stated they dont want a 'difficulty' difference so im not sure something like that will make it in. Most likely we will just need mods to take care of the things we want the most.
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I wasnt trying to get around any rule, I was just wondering if anyone knew the actual status on the 'scientific' theories of these things. Its been a while since i looked up this stuff and was curious for myself.
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i just explained that the amarican gov couldnt keep the atomic bomb a secret and that today it would be even harder. that the truth was somewhere between what the public knows and what he thinks, and that for the purposes of the game he wanted to run that id be fine with it. i agree with you guys, i try not to feed the trolls.
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So I was on a forum for some online RP games, and accidentally tripped a conspiracy nut. Since it has in part to do with FTL travel and this is the only forum i visit that deals with this kinda stuff Im curious what you might have to say to help debunk his arguments since they seem a bit out of wack and i might get dragged farther into this. "to be clear, warp drives and invisibility do exist. The military and powers that be would have you believe that they are just concepts or prototypes, but ask yourself when the last time the gov was honest about secret projects. The current warp drive is capable of many times the speed of light because it does not travel through space in the same way anything else does. The warp drive creates a peak and trough in the fabric of space time, space contracts at the head of the ship and expands at the back. The bubble created can move as fast as you can power it as the mass of the ship is never actually in motion, thereby not breaking the lightspeed barrier.(which is also contested now that we know certain radio waves can be amplified and pushed faster than light on small scales) The current limit to this tech is only a reliable power source. Current invisibility tech varies depending on application. there are planes with flexible video panels and micro cams that project the above onto the bottom of the craft and vise versa. that tech is now over 5 years old, as is the personal invisibility suit. Crazy right? there is a suit developed(that can be scaled to fit anything, tanks, apcs, planes, carriers) that bends light around the wearer by using electromagnetic waves/frequencies. all you see is a faint glimmer as the object moves. like heat from asphalt. We have medical tech that can rebuild organs and limbs from your own tissue by using skin cells returned to the embryonic stem cell state. 3d printed organs and tissue. Smart robotic replacement limbs stronger and lighter than the original. Controlling computer/flight systems with only the mind. And the efforts in nanotechnology are advancing every day. It is our responsibility to know what the gov is up to and refuse to believe that we still live in the dark ages. To do this now, you have to pay very close attention and read between lines of gov released info. i pray for the day when we have transparent advancement and these technologies and new tech info is shared with the general public, but that day is long from now. We live in the era of man's greatest advancements to date, and almost all of them are held tight as secrets of the military and gov. "
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anyone else think that there will be a totally unexpected awesome feature they havent talked about thats just going to surprise us? maybe not in the ARM but in the .24
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Ditto. I keep landing on the mun with my 2nd stage instead of my lander.
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Steam will tell me when i see KSP doing an update download. the next two updates are going to be close but i dont recommend checking often at all until the first one drops.
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attach many asteroids together and make a new moon for kerbin.
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Who else has had this brilliant idea?
JimmyAgent007 replied to DoctorCruz's topic in KSP1 Discussion
Meanwhile whackjob will have a pile of them next to KSC visible from orbit regardless of rendering distance. -
Squadcast Q&A: Transcript request please!
JimmyAgent007 replied to Whackjob's topic in KSP Fan Works
asteroid is the nasa update -
its free, all the official posts have stated that it is free, every other thread that has asked this is full of posts saying its free. IT IS FREE! how its being released has changed a bit. at first it was after .24 because of changes that needed to be made, now its going to be like .23.5 and .24 will be soon after. no need to summon anything, just read the dev posts or do a search.
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How do threads like this get so many posts? Why isnt it locked already?
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Jumbo parts. Saturn V big.
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I think it was a PC Gamer mag i saw in the store, flipped through it, made a note in my phone to check it out. Little did i know where that would lead too
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From what ive seen, the NASA pack is gonna be like 23.5 and then .24 will come out. I think they are intentionally being vague to build suspense and avoid the mass hysteria last time they gave specifics about details and release date. http://www.reddit.com/r/KerbalSpaceProgram/comments/1zwqa0/official_asteroid_photo_from_sxsw/cfxyu90
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I am in an escape trajectory out of KSP...
JimmyAgent007 replied to Commissioner Tadpole's topic in KSP1 Discussion
Im waiting as well, building up desire for when the NASA pack and .24 comes out. I might mess about a bit but mainly just waiting. -
Forgetting to separate the decouplers to separate stages in an asparagus launch and watch them all go flying away/into my craft
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Meaning that we just need to wait for tomorrows devnotes right? right?
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Id like to be able to set it so it could track anything, not just the sun. So a com sat might always be pointed down at the planet its orbiting.
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Now we should all get onto steam and tag it with even more 'helpful' tags to express how awesome this game is.
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Paraterraforming
JimmyAgent007 replied to szputnyik's topic in KSP1 Suggestions & Development Discussion
Terraforming would be changing the whole planet, this is like having a space station only on the surface. The pictures are of rather large structures and are just there for concept rather than scale. Domes the size of the research lab and hitchhiker would be what im thinking of, maybe one that is bigger.