squirtgun1234
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Everything posted by squirtgun1234
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Asteroid Landing-Where to go?
squirtgun1234 replied to Nephf's topic in KSP1 The Spacecraft Exchange
Yea, Dres is cool. -
100 ways to get kicked out of wallmart
squirtgun1234 replied to lukerules117's topic in Forum Games!
362 Build a Saturn V and launch it off the building -
100 ways to get kicked out of wallmart
squirtgun1234 replied to lukerules117's topic in Forum Games!
360 Grab a BB Gun, climb into the air ducts, and ignite the propane tanks. -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
Could Kirgin Galactic have some offices somewhere? -
I'd add some pods so you can see-and-drop to the anomalys
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Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
No, I never actually made anything... Maby I'll rejoin the team when I figure out how to get SketchUp models into Unity. Everything looks sweet! Bobcat, your plot is AMAZING! -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
I'm really sorry, but I'm leaving the team.I'll still watch and give suggestions, but im not gonna model. Anyway, like the B.A.R.! -
BSC - Two-stage Lander - We have a WINNER!
squirtgun1234 replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
im already voting for the alpaca -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
nothke, could you have the dev files as .zips? i cant download it. -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
thx you guys. -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
Im not gonna be able to work on my model, but ill still watch. Please reserve KIT for my creation. -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
I'm currently makeing a KIRT - Kerbal Institute of Rocket Technology campus. A subsidairy of KIT. -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
-snigger snigger- I think I want to make a Kerbsoft HQ... -
Simple Railway mod in development. Kerbtown based.
squirtgun1234 replied to Tw1's topic in KSP1 Mod Development
The answer: SketchUp's Y axis is a horizontal axis, and unitys is vertical. -
I still haven't exepressed how much i love this story. Keep it up!
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Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
Just a note, I won't be on the forums until Monday. -
Simple Railway mod in development. Kerbtown based.
squirtgun1234 replied to Tw1's topic in KSP1 Mod Development
This would look great in the Kerbin City mod being dev'd. How wide is the track? -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
Could you all forget my last farm model, it is OBSOLETE! I now use SketchUp, and am much better at that. -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
Here is the farm base pics It is now 15x15 Cube is Kerbal ref. -
Better Stock Crafts - Z-MAP Satellite - VOTE NOW!
squirtgun1234 replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
giggleplex777! -
any news on next chapter? its been awhile...
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Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
I'll post pics of my work later today, might need to be scaled a bit. I'm doing it in 8x8 chunks. -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
I'll THIRD that!! -
Kerbin City Community Project - Phase B - New Islands
squirtgun1234 replied to nothke's topic in KSP1 Mod Development
Same here!