I am getting some very serious and game breaking errors with some of the parts. I've tried to build two ships with the Ore/Metal/Parts containers (not the hexcans, the other cylinders) and some times the parts/ships dissapear, other times they shoot out of the solar system along with some other scary errors. I try to build a manned pod that is also the start of a small colony, with the various container cylinders all around it. Some times my rocket will not launch off the pad. The TWR is 1.78, yet at full thrust my rocket just sits on the pad. I tried it with a completely different booster.. and it took off fine, but the decouplers would not do their job. Some of the decouplers would throw off the empty boosters, yet one would remain attached and mess up my CoM. When I would restart the launch.. most of the parts were gone but a few would be jumbled up, none of the numbered displays worked (HUD) and the program would lock up. Another attempt, I just had the pod itself with no massive booster and tried to use Hyperedit just to get it into orbit. My reward was everything went haywire and my manned pod was now on a fast track out of the solar system and all the parts on the ship had exploded save for the crew compartment. I tried again with a new ship. An unmanned but larger factory complex meant to be the centerpiece of a new base. Things went fine, but when I was in the middle of the deceleration orbit.. I remembered the landing point was in darkness. I landed a small pathfinder pod earlier, swicthed to it in the map screen and turned on the lights so I could see the ground. Switched back to the factory lander... and MOST of the parts disappeared. It still operated fine, but I could not see most of the parts to manipulate them like the landing legs, solar panels, KAS winches... etc etc etc.. These errors have not happened on any other ship, just the ones with Red/blue/white parts containers from this mod. Again, not the hexcans. Has anyone else seen these errors?