Llorx
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I can't do anything with the graphics glitch. That's something that Intel have to do with Java. About what you say. Current workaround will be to install the files manually and track the version with the manager just as you do with RemoteTech 2. That's pretty bad, I know :-/ In the next update I'll add an option to mark a mod so is not autoupdated, just it warns you that an update was found and then you check manually if you want to update it. Thank you for the suggestion!
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Don't know what you exactly mean. If you mean that if the manager can check already installed mods, that's impossible, the mods don't have any type of ID or Download URL when you extract them. If you mean that if the manager can open a manually downloaded zip file and install it, yes, I can add the option, but would be impossible to track updates for the same reason, the manager don't know where to check for them. You have to manually tell the manager what URLs have to check and it will download and install files in there, and internally will link the files extracted to the URL so it can check for updates and remove the files before updating.
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****, is a different error than the first time, seems that fixing it I broke it in other side lol The weird thing is that I tested it, but with another mod that gave me error. Going to check why fusebox and all those mods fails. EDIT: I think that I finally fixed it. Also optimized a bit download of files and added a better Changelog control. PS: freddie711, I don't forgot you. Sorry but I've been busy all the day, weekends are difficult to work xD
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Yes, I keeped that message because the break is from version 0.1.7 and maybe there's someone left with that version that still not updated. I'm going to add a feature to show a changelog depending on your current version when you update, and also show the changelog altough you download it manually. Right now is just an indicative.
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Thank you for the info, very clever. Going to check it tomorrow, now I have to go to sleep. I think that I'm going to make a build with some verbose for you, so you can send it to me and know exactly the line were it hangs. Also a new update was posted fixing a minor bug with the window size on first launch.
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Ok, some strange behaviour with Mac, seems that you are the first user that used it on it xD Check if a errors.txt file is created and send it to me. Yes, is a bug with that version, not the server, you have to download the next update manually. When you download the new one it will update as usual xD The changelog is this (Because you download it manually you can't se it): - THIS VERSION BREAKS SAVEFILE - Added languages - Reedited GUI and added resizable main window - Minor fixes - Stop download with right button - Cubby.com download support - Box.com download support
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Ok, going to add box.com support. Yes, I thought in multiple selection too, will be added for sure. And the last error, after sooo much debugging I noticed tha the file is in rar format!! I have lost a lot of precious time xDD Yep, rar is not supported. Because the Manager at first only was using SpacePort and in SpacePort are only zip files then don't searched for a rar library. I want to add suport for rar along with 7z and tar in the future. EDIT: New update. Minor fixes and box.com support
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+1 to both options, really helpful. Have you checked Active Texture Mangement plugin? is really cool. I have the aggresive one installed along with the "half-size texture" ingame option (important too) and don't get more than 3 GB having almost 50 mods installed. Textures are ****ty but gameplay is awesome :-)