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Everything posted by BevoLJ
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Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
Real Solar System Ep 9: Crewed Lunar Flyby -
This might help. Ask if you have any further question. =)https://github.com/KSP-RO/RP-0/wiki/FAQ#my-antenna-says-it-has-a-range-of-200km-but-i-can-connect-farther-than-that-why
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Right into your gamedata folder. When you open the zip find the RSS-Textures folder Mr. Kerbas was referring to and drop that in the main gamedata folder all the rest of your mods are in. Good luck! =)
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Get the textures here: https://github.com/KSP-RO/RSS-Textures/releases
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Here is my understanding. And temp changes all the above.
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Has any zero boiloff tank ever been made? I have read about a few being researched before, but can't think of any that have been actually been used.Maybe if a mod like Near Future could make a futuristic zero boil off tank. That could do that would be really cool. However, it is probably best to keep the normal cryo tanks boil off for LH2 like the cryo tanks actually used IRL. Edit: The easiest solution would be to just use methalox. Its boil off is MUCH lower and should be fine for Mars (in an appropriate tank obviously).
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Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
Today we go and pay a visit to Real Solar System Ep 8: Jupiter! \o/ -
I had no idea about this. So does this mean temps cause higher or lower boil off? Like does the game/mod actually simulate that? If so that is AWESOME! =D Like would reentry heating, or even like missions to Mercury vs Saturn effect boil off? - - - Updated - - - I just noticed all your PRs on the git. Holy cow m8 you have been going bonkers! \o/You have a list or anything anywhere on what all should be good/in progress in RP-0 already, and that you are working on?
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Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
Weee! =) Real Solar System Ep 7: Venus & Mars Orbiters -
Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
\o/ Real Solar System Ep 6: To Jupiter & Saturn!!! -
Hello,MKS, and Near Future are not supported by Real Progression Zero. I'm pretty sure most, if not all, Near Future is supported by Realism Overhaul but Realism Overhaul is for sandbox mode, not career mode. Real Progression Zero is for Career mode. MKS (and all of Rover Dudes Mods) are amazing and tons of fun. However I can never imagine them ever being supported by any Realism type modpack. Here are the supported mods currently (Taken from first post in thread): (Note, Realism Overhaul requirement is only for the REQUIRED mods. That should probably also say RECOMENDED mods too. However the only RO SUGGESTED mods supported are those listed in this list below)
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Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
That sounds like something that would be useful to do a dedicated video on. I've been thinking about doing a Realism Overhaul Tutorial series. As far as dV/m/thrust distribution, there is no simple rule I follow. It really depends on the engines I have available. I know that is of absolutely zero help at all, but I just don't have any kind of answer for it. heh. One thing I always do however is put as much weight at the bottom as I possibly can given the engines I am using. So if I were to have any rules (I don't) that I went by it would be this: (just please note I actually often break all these rules, lol) 1) For my lifter rocket (rocket that gets me to orbit) all stages must start with twr > 1, and first stage must start with 1.3 > twr > 1.12(I typically like my stage one to have a twr of 1.15) 2) I put as much weight on the bottom stage as possible while keeping its twr > 1.1 (this is why I like to launch with SRB and main engine lit. It allows me to get off the pad with a core booster stage that would not typically have an adequate twr) 3) Ideally I like to do three things all at once. Finish gravity turn, drop core stage and stage fairings all at the same time. This is usually ~75 km. This way I don't have to pay as much attention to the launch and only need to interrupt my cat video watching on YouTube for a moment to take care of those quite quickly. (in reality this is a YouTuber thing. It is hard for me to both keep talking on a video and pay attention to the launch. So I design my launch rockets with the idea that I don't want to have to pay as much attention to it as I would an efficient rocket. That way I can pay more attention to speaking to my viewers, and less attention to flying my rocket.) -
Ya, I placed all the Apollo stuff a good while back. Wasn't sure where to put those (options were far more limited when I added Apollo) so I just went with what engine science node we had for the late 1960's science tier. If anyone has a better suggestions for the new science nodes we have today, I'd be happy to move them (keeping in same late '60 tiers).
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Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
New episode up: Real Solar System Ep 5: Manned Orbital Docking =) -
Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
New episode up: Real Solar System Ep 4: Venus & Mars Tour =) -
Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
Thanks nablabla! Ya, I wish using the ckan update worked better, but it seems each time anything gets updated my .ckan file no longer works. So it pretty much is only useful to those who know how to read it and do their own installs, or anyone else who uses it right after I update it. heh. And I don't update my pack very often (when things are stable I am always afraid of updating and it all getting broken. Which has happened all to often! lol) -
Real Solar System (RO/RP-0 Career Mode) Australian Space Program
BevoLJ replied to BevoLJ's topic in KSP Fan Works
Just uploaded episode three. Real Solar System Ep 3: Lunar Flyby =)