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BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
Retrograde replied to shaw's topic in KSP1 Mod Releases
Thank you very much, this seems to have resolved my issue. All the shadows are normal again! -
BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
Retrograde replied to shaw's topic in KSP1 Mod Releases
I have this mod installed with some custom kerbal heads and a custom skybox, and whenever I try to install custom suits, this happens: I'm not sure what's wrong. Everything is up to date. -
I usually give probes a technical name. (KerbSat III for my third comms probe) For manned craft, I give the model name and the nickname. (JH MunFairy Mk.I - "Strider" for my Mun <---> Kerbin crew transport) For everything that exists in a fixed location, such as a station, comms satelite, or base, I'll add the location as well. (KerbSat III - GeoKbn - E217/215 for the commsat previously mentioned [E means equatorial and the numbers are apoapsis and periapis by kilometers] "Silverlight Base" at Bell's Crater for my mun base and "Big Brother Station - LKO - E152/150" for my main station. I think that I may be overcomplicating things. What can I say? I like my roleplay.