[url]http://blog.marekrosa.org/2015/11/planets-because-you-wanted-them_12.html[/url]
"To support Planets as you know them now, we had to optimize many parts of our game engine. This includes physics (collision detection between ships and planets), rendering large scale planetary environments with various materials, flora zones that support fast and seamless movement without any preloading, atmosphere and gravity, etc... We will keep optimizing and supporting the game and planetary features with future updates and additional content to make the experience better and better."
same as raptor, first launch took time, after nice for me too and that's kinda a big step keen just made.
:3 :3 :3
"Today I am proud to introduce you to our Planet Creators: (in a random order) Tomas Psenicka, Tomas Rampas, Petr Minarik, Ondrej Petrzilka, Jan Nekvapil, ÄŒestmÃÂr Houska, Marko Korhonen, Daniel Ilha, Greg Zadroga, Lukas Jandik, Adam Williams, Dusan RepÃÂk, Jan VeberÅ¡ÃÂk, George Mamakos, Pavol Buday, Joel Wilcox, Marketa Jarosova, Ales Kozak, Simon LeÅ¡ka, Michal Zavadák, Marek ObrÅ¡al, DuÅ¡an Andráš, Charles Winters, Michal Wrobel, Anton Bauer, Natiq Aghayev, Rene Roder, Jan Golmic, Nikita Suharicevs, DuÅ¡an RaganÄÂik, Lukáš Tvrdoň, Karel AntonÃÂn, Adam Sadlon, Vaclav Novotny and myself.
These are the folks who can one day say to their grandchildren: I was there when Planets were added to Space Engineers. I am a Planet Creator!"
[SIZE=1](i7 4770@3,5 - 64bit os - gtx 770 - 16go)[/SIZE]