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Everything posted by WinkAllKerb''
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no your not ; ) so easy that i don't see the point either ; ) may be we should a provide a notice about "how too" on e-bay and amazon ^^ still i suspect that [censored] [censored] and [censored] might (at least attempt) [censor] us before ^^ weird ... may be not sure ^^
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KSP Forums Cities: Skylines Collab. Open to all.
WinkAllKerb'' replied to cantab's topic in The Lounge
btw speaking of dlc, don't have natural disaster actually here. i think if everyone have it, after dark is pretty cool, it bring the terraforming tools, and bicycle wich does a lot with traffic. -
KSP Forums Cities: Skylines Collab. Open to all.
WinkAllKerb'' replied to cantab's topic in The Lounge
yup, oil and ore can give cool thematic district, i aggree too ( it's a bit weird they've choosen that gameplay wise vanilla and not implemented a tickbox default off, no infinite ressource) ^^ but automatic buldoze isn't necessary, and has a partially hidden downside somehow, in fact aside if your citizen are very unhappy/healthy/etc., the buildings replace fast all by themselves vanilla, so it's an indicator of your city health and balance. (+ perso i very very rarely has a building to clear manually, aside after a rare fire emergency eventually) -
KSP Forums Cities: Skylines Collab. Open to all.
WinkAllKerb'' replied to cantab's topic in The Lounge
might be a bit complicated if two(/more) person want to play the map at the same time no ? so will require to udpate clearly when someone is active on the workshop to avoid dual updating -
What have you been playing recently? (Other than KSP)
WinkAllKerb'' replied to a topic in The Lounge
replaying a bit city skylines lately since a week (not played it for a year or so) after seeing the "mass transit add on" is coming soon, even reinstalled blender to do a few models ^^ but like ksp that one of the rare title without replayability limitation ^^ you can play anytime after a long break ^^ -
vectoring
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when: what we see from here may be related from what's around everywhere but not what from really is around loccally, it's mostly about light source around and there concentration origin 3d from around and each source sparse vectoring diffuse ...
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there's one that allow that kind of study that: statistic "n" dimmensionnal correlation ("n" potententially bein' an infinite value, it's somehow studying thing in a infinite dimension field ... not 1d 2d 3d or 4d ... ) limit of this are mainly => forget to input a data field wich impact the results (wich can happen often, depending what your lonking at) reading the results in it/themself/ves and give them an interpretation assuming you may have forget some criticals fields inputs is painfull in itself and yes "scales references are a lie" because lifespan, time perception, perception range in general whatever you applie it too, (and ego somehow)
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made this one before reading anithing about astrophisical jet and relativistic beaming, it tend to annoy me a little because from an abstract reasonning it isn't that far ...
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weirdly yup , ) @Mad Potatoes next
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cheater, cheater & banned for cheating the banner ^^
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https://svs.gsfc.nasa.gov/10139 the blue spectrum emissive modelisation aspect "bug" me ... for some reasons hum ... https://en.wikipedia.org/wiki/Astrophysical_jet hum ... https://en.wikipedia.org/wiki/Relativistic_beaming hum ...
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banned for never curious enough or reasking enough about some part of commonly time stamped set of beliefs objectively
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when what you can possibly perceive, see, ear, feel, measure is not necessarely what really happen https://upload.wikimedia.org/wikipedia/commons/thumb/4/46/Praxinoscopio_de_Reynayd.jpg/1280px-Praxinoscopio_de_Reynayd.jpg when hum de-framing, revert framing, out of reach framing because, just because, something
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Need your own thread moved or locked? Post here.
WinkAllKerb'' replied to Rich's topic in Kerbal Network
http://forum.kerbalspaceprogram.com/index.php?/topic/23017-ksp-unofficial-official-computer-buildingbuying-megathread-all-questions-acceptable/&do=findComment&comment=2975401 wrong subforum first thread missclick while half watching the roof and not the screen; ) remove please ^^ -
For Questions That Don't Merit Their Own Thread
WinkAllKerb'' replied to Skyler4856's topic in Science & Spaceflight
what if a celestial bodies external land/limit/"peripheral density concentration" velocity rotation speed on itself around it's axis happen to be faster than celerity for whatever reason this could/may/already happen(ed) ? just poking around because something that is already rotating fast could eventually become faster and faster @ it's periphery if it get bigger and bigger // "radius + matter in rotation density" at some point , whatever the reason this happen (and far superior to the critical velocity as described in the linked book) ... from an abstract theorical point of view i mean edit: https://books.google.fr/books?id=akDVteYDC1kC&pg=PA79&redir_esc=y#v=onepage&q&f=false somehow i don't like much how this paragraph start: "It has long been recognized that ..." that what that the earth is flat ? and then what ? it exclude what ever random event or exception to the the most commonly shared set of rules ? it's even like writing this: "it has long been recognized ... (( but still still something sound wrong about that somewhere as an ommissive way of subconcsious form of writing )) -
multi-sas-launcher
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Things that NASA never said at a press conference.
WinkAllKerb'' replied to FlamedSteak's topic in Forum Games!
"All you need is to ensure a black hole gonna poo what you want it to poo ^^ but that's how birds used to sort undigestable/digestable seeds through winter to spring" -
mathematisation & conceptualisation walk side by side, often at some point they merge, and some time new branchs open afterward entering one is fairly easy, (without speaking of the time required as for now to reach one), the concern is how to use the way it behave to get something back ^^ and this is where imo there an apple falling on someone head simple trick to "exploit", because a black hole seem to "poo" dust top & bottom, so if we send something in, can we make the black hole "poo" it afterward away from the event horizon and eventually get data back. me think there a way to achieve that in a lot of later generation data recovery exploiting that "poo poo" mechanics ^^^^ the fun it might be energy free to get out ^^ the concern is more to get something still readable after bein' pooed out ^^ but why not why not ^^ ----- just a question, any size idea about thoose accretion disk particle single element ? because depending size, it depend what can be inside in a fonctionning/marked/readable state afterward ^^ and how to maximize statistically that someething get pooopooed , but frag grenade concept may help here and "data"/"mark" copy within the said frag may help // container structural integrety and captor stuff, undoable not sure ... it's a bet about aiming a specific location to maximize the chance of getting usable pooed fragment/element ... if a good bet, anyway the data harvest will be in very very very later ^^ but it might worth a try ^^ edit & refs after some searchs: "relativistic beaming" and "astrophisical jet", are metaphorically a form of "poo", there's definetly more info to get from thoose phenomenom than actually imo
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mw ; i'm gonna create a tralalalapoetpoet hole using (something) because well after all, it's moslty the same basis with different variable, constant and material
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cute pic @pxi hehe
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nice as always ^^ i had a stupid idea, still i m curious ^^ even if very approximative ...
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my scanner and sd card reader is currently broken, that annoy me right now ... scientist that sometime tend to be stuck for accurate instant mathematisation and modelisation ... not considering obvious concept ... is kinda like if newton was asking for a nuclear central blueprint without knowing radiation ... ... ... first grab the concept, the accurate mathematisation gonna happen at some point, later ... sometime nowdays it's like: no accurate math demo of tralalala whatever, so it's false or silly ... all knowing deni ... because math is all ... still weather.com is annoyin ^^ (notice the previous paragraph is more a much older recursive thought and unrelated to anithing special right now, just a reminder in the void, sort of)
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Space Junk; What will we do about it?
WinkAllKerb'' replied to Mr. Peabody's topic in Science & Spaceflight
focusing more and more acurate monitoring, and spending a very high attention not adding more to the whole current mess, is may be the best energy pool sources conservation option, and let saturn ring phenomenom doing the debris ring in very very very (veryveryveryveryvery) later ... may be, at least it's seem legit to think that as time goes monitoring should get better and better with the smallest object, while whatever the way recovering the junk is a ressources sink "short" & "short+" term fears // medium & long term choice regarding finite energy pool to me it's quite obvious (some may say it's heretic) saturn ring plane state is the result of small force addition over very long period of time referential 1: universe referential 2: a system rotation + centrifugation // distance // infinitesimal mass attraction @closest proximity and main system body tend to bring thing in this plane whatever the original orbit (it may be hardly mathematically modelisable, or quantifiable) but the principle is fairly simple over long period of time (it like's saying galaxy ar brought to the main universe plane // universe center) (system are brought to this plane via the galaxy barycentre and eventually one of the few very close galaxy in some very rare case) (planet act the same with there system center) ( and it work as well for a ring after a collision or whatever) (the sole thing that impact is closest bodies at each others, referential and there mass // center mass and relative distance, then it's about steps between referential smaller and smaller, or bigger and bigger, wich bring slowly thing to this plane (and while in certain condition i suspect there system/referential inertia constant related to closest center mass and a celestial bodies mass within the system that impact the said stabilisation timespan a logarithmic way too close in certain condition and mass difference not enough, stabilisation to the main universe plane gonna take ages ) but as it's a slow process, and we do not observe for that long ... ... ... still the whole principle and main mechanics is simple