Spin-Planet
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Everything posted by Spin-Planet
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[0.90] Kerbin Shuttle Orbiter System v4.13
Spin-Planet replied to helldiver's topic in KSP1 Mod Releases
Is FAR and NEAR configs compatible with eachother? -
[0.24.2] RemoteTech Assist calculator (V 0.1.1 )(Sept. 30)
Spin-Planet replied to bandi94's topic in KSP1 Mod Releases
Is it working in 0.90?? -
Another function added. Oxygen concentrator. I guess it's kind of compressor. It said in CFG it "multiplies the amount". Awesome, thanks for helping. You are gold
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The configs shared a few post back work perfect. I mean my own copy-paste work is not good. The only thing not working like it supposed to is my head, so no worries.
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Sorry for not responding, I been a little buzy lately. Thanks for the configs. I couldn't make my copying change anything ingame.
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Is the folders supposed to go inside with the 1.6 RT I have? And I cant find the download animation dll I need for the tracking dish.
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I really missed those old turning dishes and the probes. When launching something like space station supply it is so easy to just throw a few microsats on along with it. But the Aeroprobe 9 have a crew capacity of 3. I know kerbals are small, but really?? No big deal, I just delete the line in config file. Thanks for sharing the parts. I love it
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parts [1.12.x] Sounding Rockets! Start small. Dream big!
Spin-Planet replied to RoverDude's topic in KSP1 Mod Releases
Awesome. Thanks. BTW I DL the tools from catalog, not in the pack. All working good with the balloon and blimp now. I guess I have to install the wind mod now and float away -
parts [1.12.x] Sounding Rockets! Start small. Dream big!
Spin-Planet replied to RoverDude's topic in KSP1 Mod Releases
I downloaded the latest USI_Tools yesterday and still can't get balloon and blimp to work. I just have a question. Can you write a note to the probecore so it works with RT? -
parts [1.12.x] Sounding Rockets! Start small. Dream big!
Spin-Planet replied to RoverDude's topic in KSP1 Mod Releases
Thanks. I will check my version of tools and try it. -
This is just beautiful.
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parts [1.12.x] Sounding Rockets! Start small. Dream big!
Spin-Planet replied to RoverDude's topic in KSP1 Mod Releases
Yes, I DL the PRE. Awesome. My problem is how to use the blimp and the balloon? I mean how get it to lift off? -
[1.0.5] Atomic Age - Nuclear Propulsion - Red Hot Radiators
Spin-Planet replied to Porkjet's topic in KSP1 Mod Releases
Not sure if I missed something. The big engine wide angle gimballing makes the movement look very brutal. What animation mod is doing that? I have AnimatedDecouplers, KineTech and BDanimationmodules. Awesome mod -
No no no, I didnt mean any rush. Please take your time to recover I am seriously in the dark when coming to MM config, I can barley copy a line from one part cfg to another. So I tried to copy the scrubber and purifier lines from SDHI to this one. I try it in a few mins. Waterpoofing?! Water purifier.. The combo of english not being my first language and a weeird autocorrect thing.
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Love this mod, awesome job. I just have a small/medium question. The SDHI has room for a scrubber and waterpoofing to work with TAC mod. Is it any config for it?
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[0.25] NEBULA space engineering - EVA handrails pack
Spin-Planet replied to Krasimir's topic in KSP1 Mod Releases
I love this mod. With handles in gold my spacecraft looks much more expensive. Just a small suggestion, could you put 3 or 4 of the ladder steps in a group as one part? -
Is V 1.1 the newest release??? I can't find any beta 5..
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I was thinking right in front of the hangar doors facing the runway. I going to make a few ground support items. Looks cool. Thanks
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Sorry if this is covered somewhere else. I couldn't find anything. Is it a mod or possible at all to start in front of the spaceplane hangar? I have done a few runway SSTO launches lately and I think it's fun. I would just like drive out to the runway and takeoff point myself.
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[0.23] Panda Jager Laboratories Parts Pack
Spin-Planet replied to Sethnizzle's topic in KSP1 Mod Development
I want that mastcam -
I guess the 4 month age speak for itself, he slowly leaning to sit and watch me play. He is adorable maniac. Endersmens: Really?! I couldn't survive there for sure. In a 2 1/2 hour drive-radius I can ski in the summer too. There is a ski resort on a glacier that opens when all the other close down towards the summer. Sometimes it's like someone is doing a magic trick by taking a few bikini babes from the beach to the mountain and strapping a snowboard on their feet in the process. Who or whatever that is, I would love to know magic tricks like that. Thanks guys. The cat-kerbal-gremlin description-thing I have to look up.
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Well, I'm new like, this is my first thread-start. I have been playing for a while (0.21) and I love it. All the mods and the game concept struck me core deep from day one. And it never gets boring. As of now I have 19 KSP installs I have modded in different ways. I live in west part of Norway close to a ski resort walking distance, and one more 10 mins by car. When I go to the mountain to ski or snowboard, the helmet I wear is green (?). I had it long before I knew about Kerbals. Something I have been thinking about a few times; It's a game I have been missing and waiting for, even before I knew anything about Kerbal. Kind of a weird "can't-explain" memory from way back. These days I have some competition. The latest family lunatic is attracted to the kerbals. So more often then not, this is my early day time. Sorry for the bad quality and shaking. See you in space somewhere around.... something.. Kelli
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BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
Spin-Planet replied to shaw's topic in KSP1 Mod Releases
I did overwrite everything twice.... or so I thought. I seriously thought I overwright the whole thing 2 times. So exuse me, now I going to just sink into the ground. That solved it Thanks for helping