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legion1202

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Everything posted by legion1202

  1. Very weird.. X64 was working fine... Now I am getting all my building fully upgrade but there not lol... Anyone know how to fix this?
  2. Hello all, I`m tired of m AMD rig and looking to build a new computer. I have everything I need and about to hit the order button but I`m stock on the processor. What would be better for KSP. a 3.6 5th hen I7 or a 4.0 4th gen I7. I`m not worried about a price diffrence just didn't know if the 4.0 would be better than the 3.6.. Thank you for any advice.
  3. Question that has been probaley answered. Will this work in career mode? if not directly is there a way to get part you weled to be in career mode? Thanks!
  4. For some reason when building a plane in ksp if I slect and place one inake everything is ok but if I try to add semtrey (x2) to my aircraft it wont let me place the intake. When I hit alt f2 i see abunch of null expections going off reguarding the type of intake I have selcted tell me the object is not found. If I go to select another part it does the same thing. The only time ksp wil lgo back to normal is if I click on New to start my craft over. I`m using interseller, BS9 and colony back. If I take out interstellar the game works fine. Anyone have a clue? Thanks, Greg
  5. For some reason when building a plane in ksp if I slect and place one inake everything is ok but if I try to add semtrey (x2) to my aircraft it wont let me place the intake. When I hit alt f2 i see abunch of null expections going off reguarding the type of intake I have selcted tell me the object is not found. If I go to select another part it does the same thing. The only time ksp wil lgo back to normal is if I click on New to start my craft over. I`m using interseller, BS9 and colony back. If I take out interstellar the game works fine. Anyone have a clue? Thanks, Greg
  6. Hey all, I seem to have two problems when I have interstellar loaded. 1. Is the research bug which I will try with the tree loader fix and the other I can't seem to find any inf on. When I go to place intakes or other "plane parts" they don't stick on my vessel and I get a expetion null error. When this happens I can't place any new parts and I have to hit the new button and try to rebuild.. Any clue?
  7. sorry if this has already been posted but how do you add or install the mission packs ? Thanks
  8. I don't know if this has been discussed already or not but I need some advice on map Management. I am using remote tech and I have probes all over mun and kerbin and im having a hard time finding what orbit is what. Can someone give me some advice? Is there a mod out there to tag things and then hide them? Thanks in advance
  9. Hello, I love KSP but I hate building, playing by my self. Does anyone run like a team speak community where we can talk, share idea's, etc.. If not I think I might create one =) GA
  10. does this work? http://steamcommunity.com/profiles/76561197962342007/screenshot/541848004609968866
  11. Build my first space plane and having good and bad luck here. I am using far and a few other mods. I `ve built a pretty solid ship so far. It takes off and can fly so so. The turn radius on the plane stings and I seem to have a slow reaction to pitching up. (any advice on this?). I can get it in to orbit but around 45-50k my nose wants to rise a lot with the smallest amount of thrust. (any advice).. All when I go to maneuver in space I cant seem to keep it on the blue nav ball thing. The plane moves a lot with just small abounts of thrust.. Any help would be great!!! GA
  12. whats the math for all this. I got 3 remotetech sats up and they provide perfect coverage. The mun is a different story..
  13. I`m still new but i`m getting things into space. I just tried starting to build a space station and i`ve come into two problems.. Problem 1# when launching a playload I think I am top heavy because my ship starts doing flips when I enter a grav turn. How can I solve this.. What do you all do for top heavy payloads. Problem 2# Can someone recommend so good station mods? I want to build like good crew quarters and such. I`ve tired Kosmos Space Station Parts Pack but my game crashes ( I might have to many mods).. I am running b9, Crewmaifest, FAR, ioncross,KAS, Kathane, Mechjeb2, Nova, RemoteTech. For some reason I can use KW rocketry with nova either. thanks, Greg
  14. Sure.. I did some heavy research.. I will post my next one if its having problems.
  15. Can some give me a break down on what parts go with what. I cant seem to get anything to work.. I get TWR but no fuel.
  16. I`m making a shuttle to deploy small Satellites. I can roll down runway and get airborne but once I`m at like 14,000m metters I start going all over the place. Any Idea's? More wings? maybe? I have enough thrust to get there with w/or without jets.. thanks
  17. I`m lost with this mod although it looks really cool.. Is there any how to's for this mod?
  18. there are a few mods that allow you to check all that. MechJeb is the one I use.
  19. sorry if this is alreay in the 19 pages. But is this compatiable with the orbital construction mod?
  20. Wow thanks... Thanks everyone...!! What do you guys do to usually figure out a plane for your rocket? I want to be able to stay... Make a playload.. And then figure out some math and know exactly what I`ll need. Can you do that or is it all trial and error... The reason I ask because I could just follow someone elses design but I sorta want something orginal.. (at least something I didn't copy and paste.) Thanks
  21. Thanks for the reply.. I am getting better at redesigning lol. I`m up to the G.C.S Mk 11 lol. Cost is 33k. 4stages. Stage0= is the Satellite with one FL-t800 and a lv-909 stage 1=decoupler stage 2=2x fl-t800 with a lv-t30 stage 3= decoupler stage 4= 2x 1fl-t800 with lc t30 mounted to stage 2. Total V 7,315 Stage 4 has 1206 /ms of DV with a twr of 1.56 stage 2 has 2365 m/s twr 1.31 stage 0 has 3744 ms of dv with a twr of .80 this might be to much but it might be a good design to get to mun as a sat carrier.
  22. Hello all. Very new here and reading over this fourm I have a question or two.. They might be already answered but I just want to be clear. 1. Can I use remote tech mod with this? Or will putting up extra satellites bug/not work 2. If I build A rocket.. Put Chutes on it will I get money back from the parts the come back to Kerb? 3. Has any built a refuel base to help with missions? Thanks!
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