Jump to content

JiWint

Members
  • Posts

    386
  • Joined

  • Last visited

Everything posted by JiWint

  1. oops,looks like I ragequited anyway,there will ever be 2 sides. One side likes dlc,like,the other side hates. KSP has to stay as it is,and upgrade slowly,but steadily
  2. I built a lander,and to test out docking and decoupling abilities I used gravity hack.Lander was working good.Then I built a launcher for that lander.The whole rocket was looking very good,but I wasn't sure can it fly.Then I launched it.It flied flawlessly! I said "Oh my god! Did I really build a BIG,COOL LOOKING rocket that FLIES!?!".But when there was time for gravity turn,I switched to map view,and saw I'm on escape trajectory out of kerbin. I forgot to turn hacked gravity off. anyway,here's a happy ending.I modified my rocket a little bit,and it was capable to fly again!
  3. NO! KSP is on steam,not origin.**** ea. Anyway,instellar dlc? are you mad? I've heard there's instellar mod ffs...
  4. actually...just...why?
  5. I hope you mean Jet Engines I thought normal (blue and small white) chutes have semi-deployed state too...Or I maybe misunderstood your post
  6. the idea sounds nice...but...the way you explain this challenge... :/
  7. why's your orbiter1a is different than mine?
  8. Well,tutorials should be finished first I think Can't wait for Flying to the Mun Part 2,though I can fly to eeloo
  9. first,right click on your docking port,and select "control from here".Then click the docking port you want to connect to,and select set as target.Also switch your velocity relative to target (above nav ball,where surface and orbit speed appear) After that,turn on rcs,and go to docking mode (bottom left). now using wasdqe try to get your prograde vector inside the target vector. I can't explain it good,hope that helps
  10. well,some mods include easier gameplay,some mods doesn't. I was probably talking about over powered mods
  11. well,stock is hardcore i'd say. Since I have a flag on every planet and moon,I try mods because i'm getting bored
  12. get into orbit.Then one point of your orbit to touch targets orbit.Do a few orbits while raising periapsis and you'll see
  13. Not all docking ports may be connected,that's an usual bug
  14. you can always hyperedit to a planet/moon to see if a lander works I wish there was some kind of "testing chamber" where you can select gravity and or atmosphere
  15. click B or the red icon on top of the screen
×
×
  • Create New...