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Chr0n0sphere

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  1. Apologies if you've already thought of this, but I have a bit of a question about the persistent orbits: Could you not do something similar to what Krag's Planet Factory did (record orbital info to recall when loading a save) with hyperedited orbits and whatnot?
  2. Well, to be honest, it was the third or fourth time i've reorganized the system. And reorganizing the system is a surprising amount of fun... And it gives some absolutely stunning views. But it's easier once you get a setup you like, so setting it back up won't be too hard (after all, I recorded the orbital info before i quit KSP) HyperEdit has always been one of my favorite plugins, and i look forward to where it will go. --And thank you for the quick response.
  3. Yes, that's exactly what I meant. That was the most difficult part of reorganizing the system. Thank you I am, however, disappointed that the system will always revert back. But I understand; Greatness takes time.
  4. I seem to be encountering an error while using HyperEdit. In my attempts to create a Jovian (Joolian?) system, being every body in the Kerbol system orbiting Jool, (minus Kerbol itself ) I've been getting two major problems; The first of which is when i try to launch an aircraft or spaceship, it spawns in space in orbit around Kerbin. This one's cause I've determined was KSC being in another body's SOI (please correct me if I'm wrong) which was easily fixed once i figured that out. The other problem's cause eludes me - And forgive me if this has been brought up before - but when i get the system to my liking and eventually exit the game and return later, I've found the Kerbol system in its original condition. Is this fixable? or am i just being ignorant? I'd appreciate any help you could offer. Additionally i have a feature request; when you are editing a planet or moon's orbit, it would be nice to see the extent of it's SOI in some way. Thank you for your time and any help you could offer, and Good Day.
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