lobe
Members-
Posts
161 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by lobe
-
The Linux Thread!
lobe replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Thanks, this brought KSP into a playable state. -
The Linux Thread!
lobe replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
I'm having the same problems as @bassmannate with transparency too. -
The Linux Thread!
lobe replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Does this mean there is no way to go windowed in certain linux builds now without the UI bugging out? I have the same problem, it required the same solution just that I find it annoying using fullscreen instead of windowed. -
Explorer Mode / Fog of war style
lobe replied to vontreigo's topic in KSP1 Suggestions & Development Discussion
I don't think Squad could get the fog down under the area of the planet, unless Squad implements an orbit navigation tool, like what Orbiter or Raster Prop Monitor uses. Map view does more than show other planets, it really helps with making orbital mechanics intuitive. In fact, the only reason why I started playing KSP was entirely the map view, because Orbiter's MFD navigation tool was too confusing at the time. I can agree the planets and bodies outside of Kerbin's SOI being hidden would make a great game mode, but Kerbin needs a map view to do orbit navigation (without extensive calculations, obviously). -
I don't think space battles, battleships, or the consequences are going to happen the way you guys think it will. At most it will be totally assured destruction (TAD) in the case of asymmetric battles (think Spanish colonizers versus the Aztecs) or it would be mutually assured destruction (MAD), at most pyrrhic victory in the case of symmetric battles. Considering the state of affairs now in the world, warfare, if it can be called that, would probably be protection against pirates. Haha, space warfare is a TAD MAD.
-
3 ways how it can go: 1) A robot fight, where satellites, space-based, and ground based missiles are used to destroy other satellites. In the next 20 years this is what a space battle might look like, Kessler syndrome that might lock up LEO to geostationary orbit for a few years. 2) Later on, when humanity has colonized a 100 planets and has countless space stations, it will probably be a war so bloody the death toll might make nuclear armageddon look like a small tribal conflict. There will be lots of friendly fire, lots of collateral damage, and lots of waiting. This is because Newtons Three Laws are in full effect. 3) By those same laws, it will make it easy to conduct avoidance and use defense measures (just shoot the other bullet). Just as well, dectection of spacecraft used for the purposes of a space battle is easy. I think currently we can detect objects the size of baseballs in Earth's orbit with radar. A large ship is going to be emitting a large amount of infrared as well. The war would end with 1 or 2 stations getting blown up, probably through freak accidents several years after the war (stray shot no one knew about), and a gigantic waste of money and time.
-
Breakthrough Starshot Initiative *Live Feed HAS ENDED*
lobe replied to rodion_herrera's topic in Science & Spaceflight
Did they say how they were going to power the probe module? 1 gram seems really tight, and the only battery I know that might last that long are betavoltaic batteries from pacemakers, but I'm not sure that will mass under 1 gram. Maybe if they upped the probe mass to ten grams it might be possible. -
Are there any multiplayer games which use timewarp like KSP does? That looks to be the biggest hurdle. Most games I know with multiplayer don't have a timewarp function or limit its use on servers, like how in Minecraft everyone needs to sleep to get to the next day, or that is how it used to be. I think 1.9 changed that. I don't think that will work in KSP, where you might be on a landing and someone decides to warp 10x. If they do implement it the server would need a stock cap of 10 or so people to do it DMP style where everyone is able to vote on a timewarp, and the decision would need to be unanimous. I don't think a server of more than 50 would be possible because there would always be someone launching, landing, or in atmosphere.
-
Gravity-compensating Martian brachistochrone
lobe replied to sevenperforce's topic in Science & Spaceflight
So it turns out that 0.3 g isn't that much, I thought the spacecraft might start reaching high relativistic velocity well before it reached Mars. -
Gravity-compensating Martian brachistochrone
lobe replied to sevenperforce's topic in Science & Spaceflight
Would this be even possible? I mean, I think at even 0.3 g acceleration continuous the craft might accelerate beyond the ideal velocities along the route. -
Proposed versions of spacecraft that were (or weren't) made.
lobe replied to SSgt Baloo's topic in Science & Spaceflight
X-15B was meant for orbit, how is it not superior to the Mercury design, other than the way it was to produce the future of spaceflight? Also, Dynasoar or at least the winged Gemini could still dock with the Agena target vehicle given some mods to it. -
Storable propellants for nuclear engine?
lobe replied to xenomorph555's topic in Science & Spaceflight
which is what I mean. -
Storable propellants for nuclear engine?
lobe replied to xenomorph555's topic in Science & Spaceflight
I mean, to be honest, I would like people that are honest in trying to replicate a hydrazine mission to Mars to message me. I mean, as fredinno knows, for a mission with a hypergolic mixture over 12 thousand tons of fuel are needed, and I would like that to be a little lower. -
Here is an algorithm (not kid friendly): If troubles require 300 seconds to fix, just fix it. If troubles require 300<x<3600, apply basic fix and hope it lasts the day. If troubles require 3600<x<86400 seconds, start worrying, otherwise apply previous fix If troubles require 86400<x seconds, better start emailing people and making code, because your job is on the line. If you think the troubles are related to the software limitations, tell your boss, hope they agree, then you get better stuff. Otherwise someone better than you comes in, says the same thing, and gets the exact same treatment because the boss doesn't understand computers.
-
Proof of Concept: ULA Vulcan-Style Engine Reuse
lobe replied to blowfish's topic in KSP1 The Spacecraft Exchange
Now, if they had salt damage... -
What would be humanity's likeliest demise?
lobe replied to Atlas2342's topic in Science & Spaceflight
Yes it can, but I don't think we have the imagination in ways that it might cause the extinction of the human species. Maybe we have evolved into extremely decadent sexual desires, or reproductive sex no longer interests us yet we have not produced artificial wombs or effective reproductive legislature? I mean, it is hard to imagine humanity not wanting sex that would lead to offspring, but each year I think that is closer to happening. I think I missed the meaning of your post. A malthusian collapse can happen once our tech milks the soil for all its woth and then some. Once that happens the collapse begins. -
Storable propellants for nuclear engine?
lobe replied to xenomorph555's topic in Science & Spaceflight
I figured as much but isn't ammonia a higher molar mass than water? 14+1+1+1=16 vs 16+1+1=18? Ok I answered my own question, hydrazine is better. For the edit. Hydrazine is N2H4. This means when hydrazine decomposes it goes to NH3+NH in decomposition. This means 2 extra Hydrogen needs to be available for it not to start attacking the core and draging precious uranium/plutonium/thorium/Hastelloy metals out of the tubing. -
What would be humanity's likeliest demise?
lobe replied to Atlas2342's topic in Science & Spaceflight
I think the human race's earthly demise is all dependent on population versus arable land. I think the current estimate is 10 billion people assuming those of us in the first world are willing to take a hit (less (not none) meat consumption, lower tolerance of slightly spoiled foods). This is also assuming we don't go for the rainforests or other valuable forests for crop growth. So you missed the most obvious of all collapses in your poll: Malthusian collapse. -
Storable propellants for nuclear engine?
lobe replied to xenomorph555's topic in Science & Spaceflight
Why is hydrazine so good while water produces such a low impulse? I thought hydrazine was much denser than water? -
Proposed versions of spacecraft that were (or weren't) made.
lobe replied to SSgt Baloo's topic in Science & Spaceflight
There were some Space Transportation System proposals that should have flown rather than what we got (a bathroom tile covered glider with reusable boosters and a disposable tank). Specifically the Lockheed Starclipper should have been chosen, though it might have also been covered in TPS tiles. Ideally the STS should have been light enough to use a metal skin (titanium or inconel) and phenolic carbon on the hot spots. I also think Dynasoar should have been chosen over Gemini and the X-15B over the Mercury capsule. Then again, I am a planes guy. -
I second this. I imagine on long-duration spaceflight in the future (5 year journeys or greater) there will have to be training or simulation facilities onboard the spacecraft to keep the astronauts current.
-
[Suggestion] New space secrets to devolve ..
lobe replied to sennup2's topic in KSP1 Suggestions & Development Discussion
It was thread that started off with 4 suggestions: 1) Implement more 'human' kerbals, give a back story to their evolution in their current form, and then give the players tools to alter this. In addition to this, give the kerbals more autonomy controlling the craft. 2) Redo space navigation to make it more biologically oriented (eg migratory flocks of birds and schools of fish, so your kerbal needs to be genetically engineered to perceive 3d space in a weightless environment). 3) Make the Kerbol system part of a galaxy the looks to the kerbals as one shape but is actually another. Like how the moon looks distorted from waves. 4) A backstory to timewarp, quicksaves, and reveting to launch/VAB/SPH. Due to the poor wording of the OP, and how 'deep' he was going into certain subjects in the OP without any context, eventually the conversation degraded to "lolwut", people trying to convince the OP why the idea would either never be implemented into KSP or why OP's reasoning was wrong, with the OP replying with equally poorly worded responses and flawed or uninformed reasoning. Now here we are. I quite enjoyed this thread though, whenever I encounter someone with esoteric, obscure, occult, or just plain crazy beliefs, and if they have a decently worded response, it will force you to research how and why it is they believe it, and why they are wrong. On the occassion the research might make you end up believing what they do though. -
[Suggestion] New space secrets to devolve ..
lobe replied to sennup2's topic in KSP1 Suggestions & Development Discussion
Well can't believe I missed this. With inertial (gyroscopes, accelerometers, and laser interferometers would you believe) and celestial (star-sighting, like how sailors and Apollo did it) navigation, dead reckoning (using maths properly), and the odd radar survey, we were able to put the Mars Science Lab Curiosity down in the center a 20 km by 7 km ellipse from over 500 million km away. Using old fashioned gyros an aircraft can narrow its position to within a quarter mile after an hour. In fact gyros need Coriolis effect to work, such as a turn coordinator. We do better by not relying on mechanical gyros and using what amounts to an interferometer, which is used almost like a GPS (though without the need for any outside transmitters of time signals) in modern airliners. Also, fish, especially migratory ones, are supsceptible to disruptions along their path. A 737 can take off from one place and fly anywhere it pleases, a fish just goes back and forth until it dies, no deviations until a dam is built, then they just die. -
My Vision for Exploration of Space
lobe replied to Emperor of the Titan Squid's topic in Science & Spaceflight
I was being optimistic, one involves bug meteorites and the other requires the canidate to psychic and have an understanding of the Chaos field. I have my bets hedged on the bug-meteorites.- 39 replies
-
- exploration
- spacex
-
(and 1 more)
Tagged with: