Jump to content

Ranger

Members
  • Posts

    35
  • Joined

  • Last visited

Reputation

25 Excellent

Profile Information

  • About me
    Bottle Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I am having the same issue. I think that the reason we are not seeing the orbits is that, well, they are probably under the surface. Also, just to point out, with the values the way they are, you can not place the sat in the orbit and have it register as complete. I tried to have a look and see if I could figure out where those number were to change them, but did not have any success. Looks like the contract is generated with an equation based on the targets diameter, and I could no find anywhere in the save file where it could be tweaked, although I could have missed it. I am putting my current moon constellation plans on hold until there is a fix.
  2. I would just like to point out that this is a FREE program, worked on by VOLUNTEERS. Yes, it has it's bugs. Just about no program out there more advanced then "Hello World" is bug free. But it does generally work, and it does so on all three major OS's. As a Mac user, even having to use Mono, that is an amazing feat, particularly for freeware. If you want to have the problems that you are experiencing fixed, then provide the information that they need to fix them. Exactly what mods is it happening with? Is it always the same ones, or does it change every time? Does it work after you re-start CKAN? Exactly what errors (as in exactly what wording) is getting thrown up? Things like that. You can post here, or, even better, on the Github error reporting page. And please do so politely. Because it is posts like yours, with that attitude, that may convince the people that provide us with this tool that so many of us have come to depend on to stop working on the program at all. And then not only would the bugs not get fixed, but eventually it would become unusable to EVERYONE, and we would all be back to updating out mods manually.
  3. That is interesting. That is the exact copy and paste of what I put in, except that I have a different folder name for the version. Is CKAN in your KSP_osx folder? Again, assuming that you have not changed the name of the folder. Also, it just occurred to me, are you using the Steam version? If so, you may need to change the path. I download direct from Squad and then move the unzipped KSP folder to my Applications folder, so my path may be different if you use Steam.
  4. You do not even need to do that. Put CKAN in the same folder as your KSP.app. For example, assuming that you did not change the name of the folder after unzipping it but you did move it to the Applications folder, if you go into "/Applications/KSP_osx/" Then you type in : mono /Applications/KSP_osx/ckan.exe You do not need to cd to it. CKAN will check to see if there is a KSP.app in the folder that it is in first, and if there is you will not have to manually find it.
  5. It works fine for me. I have CKAN in the same folder as KSP, and have never had to select the program like that.
  6. With the way that KSP is set up for Mods, I do not think that you could do that easily, at least using an external program. You might have an easier time asking for Mod Manager to add that functionality, or even get Squad to build it in. For right now, your best bet may be to just have a stock KSP set up in a separate folder. When you want to play stock, you open the clean version. When you want to play with mods, you open the other. You will have to have a version of the game (each with it's own CKAN) for each "profile", but it would be quicker then what you are currently doing. That is what I currently have.
  7. Unfortunently, the only way to start it up is through the Terminal, which is under Applications>Utilities folder, if you have never had to use it. Then type in: mono $path/ckan.exe So, since CKAN should be in your KSP folder, assuming that you have not changed the name of the folder and it is in your Applications folder, it should be: mono /Applications/KSP_osx/ckan.exe It should start up after that. The interface can be a bit wonky at times, and it looks like Windows, but it does work.
  8. There is a filter that shows new mods. Just select "new in repository" from the filter list. However, if we can not have the "flag for watching" option that I remember being discussed a while back, an easier to implement option of an "updated" filter would be helpful for times like this, where so many are moving up from 1.0.5 to 1.1. For people like myself that are going with a clean install, and so do not have anything installed to flag as needing to be updated, having a listing of all the mods that have been updated since the last time CKAN was run would be helpful to see when that one mod that we have been waiting on has finally been updated so that it can now be installed.
  9. I do not think that this is what the OP was asking for. In order for that to work, they would have to install the mod first. They are asking for a way to mark a mod for possible future installation, not install it now. They are worried that they will probably forget about a mod in the future. They mentioned a manual text file as a work around to remind them to consider a mod later.
  10. Of all the...! I just tried this, and it fixed the problem that I have been having since December with CKAN not starting up! Thing is, I thought that I had tried a totally clean install of KSP and CKAN in a new folder and it had not worked either. Oh well. At least it is working now. Not that it will do me much good with the current situation.
  11. I just checked my own. There is nothing beyond the "share" directory. There is a folder for another game there, but no "applications"
  12. I am just wondering if there is any update on this issue. I have not seen anything further (at least publicly) since. I am doing things manually for now, but I would much prefer to use CKAN. I am also not sure if anyone else is having this issue or if it is just me.
  13. Thanks As I said, the CKAN window flashes open for a brief moment, usually under a second, and then it quits. I just tried using a left over version that I had in a previous KSP version, and it did pop up with an update. I refused, and then the same thing happened. So it may be an OS update issue...
×
×
  • Create New...