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736

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Everything posted by 736

  1. I build rockets, but 75% are based of real rockets, and 20% are sci-fi. The 5% left are my inventions that actually work, which isn't that much
  2. I've made it, but i had to use shrouds from procedural fairings (sort of cheating). The hardest part was getting it under a G4M, cause there isn't a part size between normal and probe parts, and you cant make that weird indention on the bottom of the G4M. The real question is if bombs will explode if they aren't detacthed from the pylons, if you watched Infinite dice's video u know what I mean. PS the smallest b9 cargo bay is an elliptical shape, and the next smallest is as wide as the bomber carrying it.
  3. or kamikaze the island. I'm working on an MXY-7, but i have no idea how to get the bombs in there
  4. @hellbrand: i have pacific time, and you cant get much later that that; it will most likely be in the day for me (yay). (notice the word "much,") I've been preparing ever since i saw the mod, because i love replicating real stuff, especially wwii, so firespitter stuff shoots the appropriate targets. warning: contains images Stuka dive-bomber empty bomb mount thingy Shimakaze destroyer Rotatrons without guns G10N bomber (this was never built, but there were blueprints. it was to fly during wwii from Japan, bomb the US, land at Germany to refuel and reload bombs, then turn around for another run) Empty bomb bay Panzer III tank; without cannon what I have been doing in the past, it was very impractical, and in my opinion, riduculous
  5. I am trying to make a plane with a machine gun that fires through the propeller hub, like a p-63 or LaGG-3. I found that it behaves similar to landing legs as when it clips it pushes other parts around, but clipping any part besides landing legs and the gatling gun doesnt cause a problem. Is there something in the config that i need to change? Or is this not fixable?
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