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KSP2 Release Notes
Posts posted by Dfthu
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Image from Ingenuity while in flight
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Just now, SOXBLOX said:
AWESOMENESS!!!
Also, is it true Ingenuity carries part of the Wright Flyer?
Yes it does, so did the Apollo 11 moon lander
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4 hours ago, tater said:
Wonder how many satellites they can cram into a Atlas, also wonder what config the Atlas will be
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6 minutes ago, JcoolTheShipbuilder said:
Hmm if only it had a space grade broom to brush dust off the panels...
I mean surely it wouldn’t be too hard to have some sort of rubber thing on magnetic rails to push it off
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NASA’s InSight lander on Mars is at risk of dying - Deseret News
Dust has covered the solar panels
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Did the forum layout change? I could of swore the community tab was near the bottom of the forum, now its near the top?
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Just keep going forever like KSP 1.
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Sure it might be easier to land Minmus, but its a bit harder to get there in the first place. The orbit has a inclination to it and the sphere of influence is smaller. The Mun is a much easier target to hit for new players, just with higher Delta V requirements. I'd guess at least 75% of players land on the Mun first.
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Man I really hope they can take picture of ingenuity from the rover while it flies
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They look great!
Also, shiny mainsail and tanks?!
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The Delta III
or the Titan IV
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On 3/8/2021 at 12:57 PM, cubinator said:
They are already building the second one, right?
NASA, Boeing approaching first major join of second SLS Core Stage - NASASpaceFlight.com
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2 hours ago, Barzon said:
Per Anatoly Zak, Dragon XL is 13t.
"SpaceX notes that the vehicle will be optimized to carry more than five metric tons of cargo to Gateway in lunar orbit."
Dragon XL revealed as NASA ties SpaceX to Lunar Gateway supply contract - NASASpaceFlight.com
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Nertea has a mod for this [1.11.x] Near Future Technologies (All1.11.x) - Add-on Releases - Kerbal Space Program Forums
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A stock way to change the color of engine shrouds, plus more paint choices in general
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2 minutes ago, Starhelperdude said:
I never saw it having an insulated variant, can you show a picture or a quote of it existing in some way?
I guess I have no proof but I thought I remembered it from a while ago, could just be going crazy as well
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Is the 2.5m docking port not supposed to have a white insulated variant like the 1.25m port? Tried a new install with only SSPXr and still only got the 1.25 port with the variants. I tried to add the variant to the 2.5m docking port but I couldn't get it to work.
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So I just downloaded Restock and Restock+. I also have both of the DLCs installed. (on steam) However I still have duplicates of the Making History parts. I tried reinstalling Restock+ and tried deleting then reinstalling the squad and squad expansions folders. However neither of those worked. Is there a way to manually disable the MH parts?EDIT: Did a clean install of KSP and it fixed itself. Absolutory love the mod as well
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1 hour ago, GuessingEveryDay said:
There are no mountains in Florida. But we can drill pretty deep.
Not even space mountain at disney?
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dfrbhjmnsegvx,
smash hand on keyboard
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55 minutes ago, Master39 said:
Seeing these giant buildings (and the orbiting stations and giant ships) makes me think that the logistics of moving large amounts of resources to build them will have a huge role in the gameplay.
Just thinking: more than a VAB worth in mass and volume of resources to bring to orbit to build the huge "Daedalus" engine we've seen in the trailer, and that's just the engine for a ship that's even bigger, all launched from a station dwarfing the ship and the engine.
That's a lot of mass to bring to orbit, plus the fuel, plus the fuel factory, plus the workers crew and their requirements. Even assuming a single universal "ore" resource we'll probably need a small fleet of (hopefully reusable) heavy duty cargo lifters/landers.
Well they have said once you have launched a successful supply mission to build the Daedalus for example, it will automatically fly the next supply mission for you.
55 minutes ago, Master39 said:Seeing these giant buildings (and the orbiting stations and giant ships) makes me think that the logistics of moving large amounts of resources to build them will have a huge role in the gameplay.
Just thinking: more than a VAB worth in mass and volume of resources to bring to orbit to build the huge "Daedalus" engine we've seen in the trailer, and that's just the engine for a ship that's even bigger, all launched from a station dwarfing the ship and the engine.
That's a lot of mass to bring to orbit, plus the fuel, plus the fuel factory, plus the workers crew and their requirements. Even assuming a single universal "ore" resource we'll probably need a small fleet of (hopefully reusable) heavy duty cargo lifters/landers.
Well they have said once you have launched a successful supply mission to build the Daedalus for example, it will automatically fly the next supply mission for you.
55 minutes ago, Master39 said:Seeing these giant buildings (and the orbiting stations and giant ships) makes me think that the logistics of moving large amounts of resources to build them will have a huge role in the gameplay.
Just thinking: more than a VAB worth in mass and volume of resources to bring to orbit to build the huge "Daedalus" engine we've seen in the trailer, and that's just the engine for a ship that's even bigger, all launched from a station dwarfing the ship and the engine.
That's a lot of mass to bring to orbit, plus the fuel, plus the fuel factory, plus the workers crew and their requirements. Even assuming a single universal "ore" resource we'll probably need a small fleet of (hopefully reusable) heavy duty cargo lifters/landers.
Well they have said once you have launched a successful supply mission to build the Daedalus for example, it will automatically fly the next supply mission for you.
Mars Rover Perseverance Discussion Thread
in Science & Spaceflight
Posted · Edited by Dfthu
More video from the 3rd flight. Can see it move
Perseverance Rover's Mastcam-Z Captures Ingenuity's Third Flight – NASA's InSight Mars Lander