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Everything posted by Endersmens
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somewhat like this...i think.... how would you forget this question?
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(sarcasm dripping) that went well...
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and the regurgetated (double yup)
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Banned for wanting to exist virtually in your computer
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Ask a stupid question, Get a stupid answer back.
Endersmens replied to ThatKerbal's topic in Forum Games!
Because somebody finally questioned that shady sally. so lets change topics then, has MOAR BOOSTERS!!! ever failed you? -
how much space could you space in, in the space of a capsule, which is three spaces wide, two spaces high, and 6 spaces long, IN SPAAAAACE?
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Alright, who put the abort lever right next to the self destruct lev-
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Ask a stupid question, Get a stupid answer back.
Endersmens replied to ThatKerbal's topic in Forum Games!
Yes, i will join you! Sea you there! Will anyone else join us? -
Really guys? again? of course i'm procrastinating! this is a forum! The user below me has experienced the kraken first hand before
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Show off your Debris Near Misses here!
Endersmens replied to AlamoVampire's topic in KSP1 Discussion
i was testing out an interplanary stage, wanting to see about how much delta v it had. so i sent it up to my space station orbit. but instead of trying an escape burn, i just turned retrograde and fired full throttle. completely reversed my obit. with enough fuel to probably stop the obit completely again. so i decided since i was going retrograde to my space station to rendezvous with my station as close as i could. the station ended up shooting by at 5 Km/s and passed within 200 meters. I was actually scared for a second. kinda hit the "maybe this wasn't a great idea" stage half a second before the rendezvous. -
Ask a stupid question, Get a stupid answer back.
Endersmens replied to ThatKerbal's topic in Forum Games!
Obviously not, since sally is obviously a roman in disguise. do you think the ocean feels their attacks? -
i've experienced a similar time warp solar panel bug. It has only happened on eve though. My panels weren't near enough to recharge for transmissions, i was losing like 5 charge a second and i only had 100 electric charge units. but time warping to 2x slowed the drainage, and going to 3x recharged my battery in about 4 seconds during a transmission. i didn't test 4x for the sake of me liking my ships not blowing up. but i'm sure it would've charged faster.
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I can dock, as in i've docked everything on my 15 module space station manually, among some other things. Even with knowing how to dock though, i still decided to use the docking alignment plugin. it speeds up the process, saves RCS fuel, and is practical. It's not OP, it doesn't do everything for you like mechjeb can, but it still makes it easier. It just gives you information that you would need in real life anyways. I recommend trying out the plugin to see if it helps.
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My greatest achievement.....in terms of diffculty, maybe my jool tour. Dropped two atmosphere probes into the atmosphere, landed on bop and pol, accidentally screwed up the persistence file and deleted the craft...good thing it was a probe. in terms of patience, landing a 2.5m mun lander with two decently sized rovers attached to the side (had a truss setup coming from the top of the lander can forming a T with docking ports facing down) and using the rovers to rove 3 different biomes getting as much science as possible before returning to the lander and tranfering all the science to it and then returning the lander. the roving took an hour and 20 minutes(game time, more like an hour and 40 minutes). roller over many many times. after returning the lander i ended up with 1098 science. in terms of awesomeness, my space station. Its a LKO space station, with solar arrays, labs, tons of fuel, and many ports for expansion. i have a mission in progress which will probably top those three when finished. It's a duna base. It has 5 modular parts already assembled in orbit. main lander, science lab, double hitch-hiker hab module, an ike lander, and the transfer stage (a 2.5m tank with 8 nervas) my plan is to aerobrake, drop off the ike lander, land the main base after dropping the transfer stage. then have the ike lander take back off and land near the base on duna. hopefully to transfer the science to one capsule. then im gonna send a return craft after them to take one lucky kerbal back with all that precious science.
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Ask a stupid question, Get a stupid answer back.
Endersmens replied to ThatKerbal's topic in Forum Games!
No. it's all a lie. She actually collects them, and crushes them into a fine powder. She then snorts them. It's turned into a serious substance abuse. I've tried to help but she refuses therapy, claiming "it's natural, and i'm not abusing it" right before she walked out to the beach and screamed "AAAAHHHHH! The ocean is attacking me!!!" and continued to punch waves....poor sally... How should i help her? -
I was always the kid (who am i kidding i'm still 15) that would go out on the roof of his house to look up at the stars and stare at the moon for hours wondering what it would be like to get there someday. Thank you Squad for making so many of those wishes and dreams a virtual reality. I never thought it would be possible. But you made it more than possible. Thank you so much. Now KSP is one of the most important things in my life. i avergae 3+ hours playing a day and i never want to stop. KSP has taken over my life, and i welcome it to.
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but..i thought moar boosters was always the ans-
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Gently....Gently....GOSHDANGIT
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problem: Game devs running low on money... Solution: MOAR BOOSTERS
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with my eyes closed. how would you get unacddicted to KSP? not that anyone would want to...
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Ask a stupid question, Get a stupid answer back.
Endersmens replied to ThatKerbal's topic in Forum Games!
You didn't ask a question...i wanted to give a stupid answer. What is sunlight? -
take over everything
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True...No fair! that's what forums are for, right guys? ...guys? the user below me has more than 100 posts
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InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
Endersmens replied to InfiniteDice's topic in KSP1 Mod Releases
Infinite said on page 16 that flares would most likely be in R2. -
The "You know you're playing a lot of KSP when..." thread
Endersmens replied to Phenom Anon X's topic in KSP1 Discussion
...When you notice that the loading screen planets are screwed up. the outside planet orbits faster than the middle planet... ...when you save a little money every once in a while to buy 3 2 liters of mountain dew and 6 bags of hostess chocolate covered mini donuts to try and break your KSP continious play record. mine happens to be 73 1/2 hours straight at the moment.... .... ...when you get into an accident with someone, and after you get out of the car, the first thing you say to the other person is "sorry man, i would reload but i forgot to quicksave."...