sebi.zzr
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Everything posted by sebi.zzr
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BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
sebi.zzr replied to shaw's topic in KSP1 Mod Releases
I'ts not all about graphic power,did you check your nvidia GeForce experience for optimal settings?Most power this game needs is from CPU! P.S. As long you see green time at upper left corner don't bother with FPS it's not fps. -
[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
sebi.zzr replied to Starwaster's topic in KSP1 Mod Releases
MODULE { name = ModuleDecouple ejectionForce = 40 //explosiveNodeID = top isOmniDecoupler = true staged = true }- 5,917 replies
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- reentry
- omgitsonfire
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[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
sebi.zzr replied to Thesonicgalaxy's topic in KSP1 Mod Releases
read post #587 -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
sebi.zzr replied to Thesonicgalaxy's topic in KSP1 Mod Releases
and don't forget my request for moho particles! tywm -
BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
sebi.zzr replied to shaw's topic in KSP1 Mod Releases
I had same problem,needed 4 days to figure it out. when looked at your .cfg i'm seeing some strange names.Try to rename yor heads to headBill,headBob,headJeb and put them in heads folder.For suit,make folder in suits and name it SuitKspOrange,put all textures you whant to use wth that suit in that folder.(mine is:EVAhelmet.png,EVAtexture.png,EVAtextureNRM.png,kerbalHelmetNRM.png,kerbalHelmetGrey.png,kerbalMainGrey.png,kerbalMainNRM.png) then edit @Default.cfg to look like this: CustomKerbals { Bill Kerman = headBill SuitKspOrange Bob Kerman = headBob SuitKspOrange Jebediah Kerman = headJeb SuitKspOrange } GenericKerbals { excludedHeads = headBill headBob headJeb excludedSuits = SuitKspOrange femaleHeads = femaleSuits = eyelessHeads = suitAssignment = random } You have to watch for small letters and spaces! -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
Just reporting, only copy-paste,after backup everything is back to normal. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
I'm having some strange experience,after update! -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
Same here,clouds over KSC never disappear. -
BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
sebi.zzr replied to shaw's topic in KSP1 Mod Releases
You have to edit yor KSP_win/Gamedata/TextureReplacer/@Default.cfg,To look like: CustomKerbals { // Custom heads and suits for specific Kerbals. Entries are of the form: // // Name = headTex [suitDir] // // where `headTex` is an image (without extension) inside `Heads/` and // `suitDir` is a subdirectory inside `Suits/` containing textures for a // suit. `DEFAULT` keeps the default head/suit textures from `Default/` and // `GENERIC` assigns a generic head/suit using the same rules as for the // generic Kerbals. If `suitDir` is missing then `GENERIC` is assumed. // // Examples: // // Huey Kerman = head1 Suit1 // Dewey Kerman = head2 DEFAULT // Louie Kerman = head3 // Donald Kerman = DEFAULT DEFAULT // Daisy Kerman = DEFAULT // Scrooge Kerman = GENERIC Suit2 // Bill Kerman = Bill Bob Kerman = Bob Jebediah Kerman = Jeb } GenericKerbals { // Prevent the following heads from being assigned to generic Kerbals. // The list must be space- and/or comma-separated. excludedHeads = Bill Bob Jeb You can open and edit @Default.cfg with defaoult texteditor. -
[WIP]D12 Aerotech - A B9 Aerospace Expansion (Beta1)
sebi.zzr replied to PolecatEZ's topic in KSP1 Mod Development
On subject,knockout version prevents ATM to work. The main culprit is this: //Death to all fat files! It's funny,but not for ATM.I found that *.cfg can not be empty,you need at least part name to work this correctly. PART { name = AdvancedCanard } -
HotRockets! Particle FX Replacement + Tutorial
sebi.zzr replied to Nazari1382's topic in KSP1 Mod Development
I get that error too,when looked @.cfg file, its for SRB that i don't have. so i just deleted the *.cfg. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
Yes,everything is up to date(EVE,BA,Duna storms,KSPRC),i eaven reinstalled all couple of times.In clouds folder are cloudLayers.cfg,cloudLayers-BetterAtmospheres.cfg,cloudLayers-PlanetFactory.cfg and renamed for storms to cloudLayers-DunaStorms.cfg and for KSCPR to cloudLayers-KspRc.cfg.I thing i got everything right,but BA.cfg overwrites all. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
On previous page i'm asking why nothing changes if i press '>' there are 5 *.cfg in clouds folder. -
[0.25/0.90] Better Atmospheres [V5 - June 14th, 2014]
sebi.zzr replied to Thesonicgalaxy's topic in KSP1 Mod Releases
can you add some moho glow particles in next release,so i don't get confused using BA and KSPRC. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
as you can see im using BA,but BA dont have moho clouds(sun particles) like KSPCR,and when I want to change to use different folder for moho will not let me. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
Wich *.cfg is applied when multiple cloudLayers.cfg are used and how to achieve to use them all or just configurations that are missing? -
BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
sebi.zzr replied to shaw's topic in KSP1 Mod Releases
you can put helmets in Default folder,if you want to use them with specific suit then put them in suit folder you created for that suit. -
yes im using the hotfix,i daily check for all updates for mods i use.
- 3,403 replies
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- renaissance compilation
- visual enhancements
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i get this strange eye texture around moho http://imgur.com/a/yLbNa my GFX setings are at max,is this normal ?
- 3,403 replies
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- renaissance compilation
- visual enhancements
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BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
sebi.zzr replied to shaw's topic in KSP1 Mod Releases
live and let live -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
test and you will know -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sebi.zzr replied to rbray89's topic in KSP1 Mod Releases
100% agree,it is not Distant Objects