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DoctorCruz

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Everything posted by DoctorCruz

  1. I heard about the game in the summer of 2013. After hearing about it, I read almost every wiki page, and learned as much as I could about delta-v The first thing I did was try to get a decent LKO orbit One man, Scott Manley
  2. 1. As everyone else said, DEFINITELY! I do wonder what type of DLC/Expansions we can expect. More parts? Maybe an official Space-X parts DLC? Make your own Solar-System DLC? I'm just having a hard time thinking up expansion possibilities that shouldn't be stock. Anyone have any ideas of what it might be?
  3. Sorry, its happening. Curse is decent, and probably will be much better than the much-spammed Spaceport, but lets not get into that. I noticed the old screenshots too. I was like, that isn't what KSP looks like!
  4. Curse is great and all, but man I wish we could have steam workshop integration. Sadly thats not happening. Also would love a player suggested update edition like someone suggested
  5. I would like to see a mapping system when biomes are implemented on other planets
  6. Good idea. Maybe something that integrates with the KSP launcher?
  7. I've never landed on any planet other than Duna
  8. I mean, personally I don't see the big deal if they collect game statistics, as long as they are doing just that. I'm sure they'll encrypt it too - - - Updated - - - Actually a very decent idea for contracts!
  9. Disappointed to see only one Heinlein nomination so far. His works are exceptional, especially considering some of them are from the 50's. I'd recommend Space Cadet, or Tunnel in the sky. Those are my two favorites
  10. I have to agree, You find a moon that is tidally locked to a huge planet, like Saturn or Jupiter and then you build in Earth's blind spot.
  11. They'll always get your information, no matter what you do
  12. Yeah, I'm not bothering with coords right now
  13. I'm going to upload this project when its done, but here is a preview of how it does with a couple million stars: Enter a seed: 23451012803127831247632838921483172938129421 Starting Generation..... This Galaxy has 1921195 stars This Galaxy has 5762570 planets Generation took: 48.235 seconds Thats calculating mass, radius, and luminosity, then determining each stars class using those three things. Python is what I am using for development BTW.
  14. I'm really hoping for an in-game statistic system. Total distance travelled across all saves, max speed reached. What bodies you have orbited/landed. Maybe this can be adapted to give us the "user" something similar?
  15. Like Hitchhiker's Guide to the Galaxy? That was the greatest experiment. Not a whole universe, but a planet built to be a computer!
  16. I think its interesting that it seems the the contract part of the update is being handled mostly by Mu. It seems like he is dedicated though!
  17. I think that this would be a good idea to get space exploration jump started - - - Updated - - - The entire moon? That seems like slight overkill
  18. So more like a chunk system. Also I might do the Drake thing. I've started to do calculations when generating each star, but have no idea how to implement a seed system, im not a huge expert in procedural generation. EDIT: Seeds are a lot easier than I imagined in python, so I will implement this. The Kerbal system will be a reality!
  19. I think we'll probably have moon colonies fairly soon. Really, once we figure out how to generate artificial environments (gravity, air, stable living conditions) everything will be a lot easier. Also, there will have to be some sort of enhanced propulsion to enable easy trips to and from the moon. In short, I think that the moon and Mars will be the first two, not sure which order, but since the moon is closer I might lean towards it. Although Mars has more favorable conditions, I think the distance will be somewhat prohibitive for the next couple decades.
  20. Good idea. I really don't need to generate 900000+ stars. It performs super well at around 100000
  21. True The person below me named their child Jeb
  22. You know, its something that I do more often than you might think . I think I should start with a Mv calculation. That'll help me classify the stars. Then mass, then temperature. Is that somewhat realistic?
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