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OtherDalfite
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Everything posted by OtherDalfite
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People who joined back in 2011: are any of you still here?
OtherDalfite replied to Panichio's topic in KSP1 Discussion
I really think Resources could have turned out way better. Their original plan with NovaSilisko's parts looked way more fun than todays. -
People who joined back in 2011: are any of you still here?
OtherDalfite replied to Panichio's topic in KSP1 Discussion
0.7.3 represent . I loved this game up until about 0.19, got mad at how it was developing, and left for a very long time and still am. I just happened to brush by the forums in light of 1.1 releasing. I'm glad the game is still around, but think it could have turned out better had the developers kept a more open line with the players. I miss the old times of talking to HarvesteR right here on the forum. -
Thanks for the snarky comment. With engine exhaust heat being ineffective against parts, we may as well not even have it.
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I really hope that Squad fixes this and doesn't just leave us to suffer without engine exhaust heat until the next big release.
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A reminder that KSP has the best community on Earth! (or Kerbin).
OtherDalfite replied to Mulbin's topic in KSP1 Discussion
i actually only visit the forums every few months because believe it or not, i do care about the game and would like to see it grow, but i got sick of seeing everything have a gloss over it and everyone being under the impression everything is A-OK. Many like me have tried to educate you yet the veil of Squad and niceness seems to be too thick for most of you to see through. Just my two cents on the community here. it'd be nice if it was. these threads pop up every three months or so to make sure the community stays nice and in line. -
A reminder that KSP has the best community on Earth! (or Kerbin).
OtherDalfite replied to Mulbin's topic in KSP1 Discussion
if you've dooped yourself into thinking this is a great community congrats -
Can't harvester just remove the kraken?
OtherDalfite replied to Clockwork13's topic in KSP1 Discussion
If people are bumping it, then people are clearly still discussing stuff. If you don't want to look at the thread, then just don't. Even worse, don't make a response like yours. -
A way to make contracts much better
OtherDalfite replied to Luis's topic in KSP1 Suggestions & Development Discussion
I agree with the OP. I do find some of the "test this part at x height" contracts fun, but having to haul a first stage engine up to orbit and THEN test it is ridiculous, not to mention that the contracts look like they were spoken from someone who just huffed three bags of glue. Science is almost meaningless, as you can finish the tech tree without ever leaving Kerbin's influence. Another thing, cash is practically useless as well. After your first 1-2 contracts, it becomes sandbox with science. Crashing a craft has no negative impact because of the "revert flight" button, and negates the point of career mode all together. This is the first "fun" update I've seen in quite a while, but I'm still really let down by it. -
About KSP's music...
OtherDalfite replied to Javster's topic in KSP1 Suggestions & Development Discussion
I would appreciate new music as the current set is annoying beyond belief. If it's not the whales screeching it's the terrible synth/piano abominations. -
videos that show's whats going on in a fuel tank at launch
OtherDalfite replied to gooddog15's topic in The Lounge
Neat stuff OP. Always wondered what happened in fuel tanks during flight. -
While the devs may consider the game to be no longer part of the standard alpha/beta stages, the actual KSP community is completely blind to it. Trying to argue that it's not in alpha is like trying to tear down an obese, uneducated, pre-pubescent skyscraper with a sheet of paper. But that doesn't really make up for lack of development or more than half the KSP team being PR. Ever since the DLC-spaghetti spill, KSP just seems to have been in a state of decline, no doubt due to "development asymptotes.
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put it up in the screenshots thread. a screenshot of the game isn't fan-art
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I identify as a trans-objective-humanoid M249 Machine Gun.
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Cool rover, but having to ask us to think of a caption because you are too lazy to is kind of dumb.
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News flash, the future moves a lot slower than we think it does. In 1968, they thought we would have flying cars and a moonbase by now. And by the "stuff" I hope you mean a few lowly plants grown in special containers to simulate how they react to microgravity, not to test if hydroponics in space is feasible.
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KSP 64bits on Windows (this time, it's not a request)
OtherDalfite replied to Lilleman's topic in KSP1 Discussion
IMO Squad needs to finally come to the future of 64 bit. If you are still trying to run modern games on a 32 bit system, it's foolish. I imagine the reason to stay with 32 bit is a marketing decision, because if they switched to a faster, better system, they would lose a lot of the teen/preteen population playing on their dad's IBM notebooks from 2005 and earlier -
KSP 64bits on Windows (this time, it's not a request)
OtherDalfite replied to Lilleman's topic in KSP1 Discussion
Why? Why wait to release something that's better for people, just because others don't have it? That's selfish. -
KSP 64bits on Windows (this time, it's not a request)
OtherDalfite replied to Lilleman's topic in KSP1 Discussion
Try turning down your OCing. You're almost adding another ghz to each processor, which is quite a bit of stress, even with that cooler. Also, it was THIS EASY to figure out how to do 64 bit and Squad couldn't figure out how to do it? -
So long as you aren't using an auto-pilot, I wouldn't say you're cheating at all.
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What was ksp like when it first came out
OtherDalfite replied to awsomejwags's topic in KSP1 Discussion
Yeah, I remember when that Tosh guy created the jupiter part and you could watch it rise over the horizon of the Mun or even Kerbin if you had a keen eye. Truly astounding times. -
http://brotherandroid.com/album/space-hymns-2013-space-theodicy-edition I ordered the disk and it is well worth it. Great quality.
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Vote on NASA's New Spacesuit
OtherDalfite replied to Red Iron Crown's topic in Science & Spaceflight
Shape is very important when considering the logistics of it. Think about it, the Apollo astronauts fell over multiple times on the moon, and seemed to have a pretty tough time getting back up. This suit appears to be more round so instead of taking a full on impact, you would simply roll, and come to a halt. Less impact force = less chance of breaking something. The suit also appears to be completely self contained, which is a huge benefit with minimal possibilities of snagging and tearing your oxygen supply tube (not that your O2 supply won't be in the suit anyways). I think the big suit design is also good because it provides a lot of visibility. Looking around you would notice a big hulking round mass better than say, a slim suit that may trick you into thinking it's just something in the distance. For the form, it seems engineers ARE defining the form, you guys just don't like it. -
Neat! But yeah you should invest in a tripod. You could probably make your own tripod pretty cheap. Just find something solid and set up your camera for it.
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Except multiplayer mode was stated to never be added. The only reason squad is adding it (I highly doubt they will even come close to finishing it, given how big of a task it is and how squad is now afraid of commitment) is because the community made them cave. Squad pulled a Jeb_. Caving to the community is the start of the downfall of the game. As to how I feel about it, if things hadn't gone drastically down the chute since 0.18, I would definitely say it deserved it's reputation. From 0.19 to the current version, I'm still angry at the lack of actual progress and the louder than ever shouts of "it's an alpha!". Yes, it's an alpha, but they are selling it. If they don't want criticism, have a closed beta. The moment you decide to charge money for a product that isn't finished, you are opening yourself to criticism whether you like it or not.
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Considering gravity changes as you pass over a planets surface, it would PROBABLY remain steady, but has the possibility to change ever so slightly over billions of years. If you could have masses whose center of gravity is right in the middle, it would be a perfect model.