Ivan2006
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Bottle Rocketeer
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Ivan2006 replied to BahamutoD's topic in KSP1 Mod Development
Unlikely, as the new version contains code specifically aimed at systems that were put in place in 1.0 (namely, the new aerodynamics). -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Ivan2006 replied to BahamutoD's topic in KSP1 Mod Development
@Nick have you not been spamming F5 yet? -
P.E.W (A BDArmory Addon)Reactivated Development
Ivan2006 replied to LORDPrometheus's topic in KSP1 Mod Development
The torpedo would probably not work, as for now, BDarmory munitions are hardcoded to explode when touching the water. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Ivan2006 replied to BahamutoD's topic in KSP1 Mod Development
It is to note he is already doing weapons for Minecraft modding stuff, so he basically just had to port the model. -
The "You know you're playing a lot of KSP when..." thread
Ivan2006 replied to Phenom Anon X's topic in KSP1 Discussion
When you play (or watch a Let's Play of) Call of Duty: Ghosts and at the orbital bombardemant scene you shout ot loud: "That's not how deorbiting works!" -
LLL - Lack Luster Labs - Development Thread
Ivan2006 replied to Lack's topic in KSP1 Mod Development
Just to be 100% sure: The version on the OP is compatible with 0.21.1, right?