Imagine
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Curious George
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Hi Sumghai, thanks for giving us such a well-designed set of station parts! I'm especially a fan of the IACBM ports and their artistic details. I don't think I'll ever go back to the welded-beer-keg stock stations! Looks like there's some talk about the collision mesh of the IACBM's - I had a slightly different question about them. I understand that eventually the wings on the ports will serve to automatically align them during docking. As currently designed, they can be toggled between two different angles to provide complementary interlocking shapes. Instead of toggling the wings between 0-degree and 45-degree angles, however, would it be easier to fix them at 22.5-degrees? This would still allow for docking ships at 0, 90, 180, and 270-degree orientations, but use a static collision mesh. Cheers again for a great mod!
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Imagine replied to ferram4's topic in KSP1 Mod Releases
I've been lurking this thread for awhile, figured I'd join in. First of all, hats off to Ferram for making a pretty sweet aerodynamics mod! I appreciate how it finally makes my rockets fly like rockets, and my bricks fly like bricks. Lately, however, I've been having trouble landing an SSTO spaceplane. Here's a shot of my unmanned spaceplane coming in. The wings seemed to generate no lift coming in, and control surfaces exert only tiny amounts of control. It also appears that the drag coefficient blows up. Coming in pointed straight down, the atmosphere slows it down enough to land (in separate pieces) on its nose. Any ideas?- 14,073 replies
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- ferram aerospace research
- aerodynamics
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