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Everything posted by UnthinkableThinker
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[PLUGIN+PARTS][0.23] SCANsat terrain mapping
UnthinkableThinker replied to damny's topic in KSP1 Mod Development
I can't see the map anymore neither do my command groups command works, I'm having to click it all individually. Before the update it was working fine. Ps: I do have the Broken Slope Scanner on all my satellites, replaced the Scanner 4 folder with the one from the previous build. -
Can't wait for the release.
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How do I fix my rocket
UnthinkableThinker replied to LadyAthena's topic in KSP1 Gameplay Questions and Tutorials
Got the words off my mou... err... keyboard. -
I'm sure that with the right material that you want to heat up and the apparatus should be possible to heat it up, yes, just like it's possible to get to almost 0K on a lab.
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Payload sealing
UnthinkableThinker replied to Kasuha's topic in KSP1 Suggestions & Development Discussion
Completely supported, the mixing of stages when you dock is pretty annoying. -
Anyone else had this happen to them? [Pic-heavy]
UnthinkableThinker replied to blackout11c's topic in KSP1 Discussion
Kerbals forgot to mention the experimentation of alien technology on their crafts, meaning some wierd results might come up. -
Show off your awesome KSP pictures!
UnthinkableThinker replied to NuclearWarfare's topic in KSP Fan Works
I can't believe I actually missed this sticky, if any moderator would like to move it or something, it would be appreciated. -
Show off your awesome KSP pictures!
UnthinkableThinker replied to NuclearWarfare's topic in KSP Fan Works
Hey guys, I've created this thread for everyone who wishes to share their awesome pictures of space in KSP. I will start with a few, but before that, I'd like to recommend listening to this song while viewing the pictures ('>http://www.youtube.com/watch?v=QwxYiVXYyVs). More to come. -
Yes, but just like the game is now, the Recover All button should only be made available when the craft is on Kerbin, and the Terminate All on crafts that are outside of Kerbin's surface. Maybe instead of the Recover All/Terminate All option, we could just replace it with a Select All or just check box whatever you want, having then a Terminate Selected or Recover Selected option.
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15 parachutes on Jool? The atmosphere is so thick you got plenty of room to stop your ship, unless it's a 500t one .
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Right now we have to click on each vessel/debris to terminate it or recover it. My suggestion is to give like a marker option (Terminate All/Recover All) and a (Terminate selected/Recover selected) options which makes life a lot easier when disposing of a reasonable amount of debris. Selecting the flights can be done having a check box right next to them.
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Very nice looking mod. I'll keep a watch on it when it comes out.
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Decoupling triple nuclear engine
UnthinkableThinker replied to Marval's topic in KSP1 Gameplay Questions and Tutorials
Try using docking ports instead of decouplers on the bottom, it might help. -
How long did you wait in your career for duna?
UnthinkableThinker replied to mattig89ch's topic in KSP1 Discussion
Did not wait for nuclear engines at all, right after getting to Minmus the first time, made my first expedition to Duna, got the science points, but Jeb got stuck there for a bit before I could send in a rescue ship. -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
UnthinkableThinker replied to damny's topic in KSP1 Mod Development
Excelent work on this mod. Looks and is very professional. -
So you've finally adjusted and coordenated an encounter with Jool, but suddenly, from the depths of the universe, the Kraken attacks you, tearing your Jool dream to pieces. I personally hate it when it happens, having to start almost everything over again, since it comes out of nothing. So, have you ever been attacked by the fiersome Kraken? Tell us your story of survival (or not) and if you've managed to get away from it!