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uselessengineer

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Everything posted by uselessengineer

  1. Figured out it was FAR causing the issue. Not sure why. The FAR indicates aerodynamic failure. If I turn off aerodynamic failure, then they don't fall off. Also, at the time they fall off, they are at like 20kN drag force, and everything else is much smaller. What is odd, is even the shielded pods fall off... The unshielded hex can drag Cd is like 0.65
  2. I seem to be having a problem with my radially attached Hex pods detaching from my rocket during ascent (even behind a fairing). I have tried to hold them all together with struts and they still all detach at the same time. I'll keep looking at it, but does anyone have any idea? This has kind of restricted me to mun activities only if i only want to use the hex pods.
  3. Did this ever get addressed? I am trying to determine area on a re-entry vehicle in order to land at a specific place.
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