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Darnok

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Posts posted by Darnok

  1. The sheer numbers of crafts that you have posted are slightly overwhelming :wink:. The modular SSTOs were interesting but did you ever use them for any purpose? Ie. removing the jet and rockets in place of a single nerva then going interplanetary before rendezvousing again and reverting to normal SSTO functions of were they just for testing purposes?

    As for SSTOs I am not using and not building them right now.

    First I will try to land in manned mission (mars-one, mars-direct, constellation all of them if I will have time) on Duna and make some reusable and modular rocket - falcon like.

    I think I know why spaceX is making them and cost efficient imo is not only purpose :P

    I also have idea for two types of landers. After that I will be back to SSTOs I guess.

  2. Little update of my MPCV Perseus V2 to make it easier to use as sub

    K6vjk9Il.png

    Dgp6x5Ul.jpg

    TEtqgqKl.png

    Now chutes are connected with fuel tank not with command pod like before. It makes things much faster when I am creating new craft from scratch :)

    zQV1ABul.png

    and it has "hibernation mode" since it comes without power source, I turned off command pod battery

    Btd281Yl.jpg

    you can leave it in orbit for months and when you want to land just turn on command pod battery (150 energy), descent with RCS and land :)

  3. Welding parts won't eliminate lag, we'll just complain about lag with much bigger ships. Same with multithreaded physics that would allow higher part counts, we'd be complaining about lag at 5,000 parts instead of 500.

    There's a variation of Parkinson's Law here: Ship size will expand to use available computing power.

    I wouldn't complain much for lagg starting over 500 parts, for lags starting when I reach 5000 parts... LOL I would forget about lag :)

    Right now I have laggs when I hit 200 :(

  4. I read about new engines that is great I can't wait for update :)

    I would also love to see:

    - spherical fuel tanks for both LF and RCS,

    - larger Rockomax Brand Adapter 02 for diameters 3.75m to 2.5m,

    - longer m-beams and girders,

    - structural panels 2x1, 3x1, 2x4, 4x4,

    - TVR-200 Stack Bi-Coupler from 3.75 to 2.5,

    - larger The Not-Rockomax Micronode,

    - Advanced S.A.S Module, Large for 3.75m

    - RC-L01 Remote Guidance Unit for 3.75m

  5. They are indeed Cupcake!! Cool vid as usual too. :D

    @Darnok,

    I don't think he used the dual control mod but its possible. What he did was set one craft on a set course then switch to the other and catch up with the first and match its speed and heading.

    It can be very tricky but Cupcake makes it look so easy!

    MJ

    Thanks for answer, I have one more question any good software to make kerbal vids under linux? I have zero experience with vids, so something simple and not too much laggy would be great.

  6. Nice to see you still in the works! I'm looking forward to the moment you bring your wonderful crafts for a sightseeing around Duna.

    I think first is going to be mars one like mission (I have almost everything ready for it), then I will try to make mars direct and last mars constellation (because landers are quite hard to make in modular style) :)

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