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mike9606

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Everything posted by mike9606

  1. I suggest you use proper grammar, I'm having issues understanding what you said after that comma.
  2. Yeah, my guess is probably around the upcoming weekend to early next week.
  3. I imagine that it is the engineers taking the blueprint of a part then making a smaller version. Sort of like seeing a plane and making a smaller RC version of said plane. Plus with tweakscale if you don't want to change the part's size you can simply not change the size.
  4. Why are the nuclear engines firing during the launch?
  5. KSP is 32-bit as of .23.5, meaning it can only use 3.5 gb of ram. .24 will be 64-bit menaing KSP will be able to use more ram than 3.5 gb.
  6. It seems many plugin add-ons don't work with that workaround. Just wait for 0.24 to come out and for KSOS to be updated. 0.24 will be 64-bit on windows.
  7. Version 2 is not out yet, when Dice releases that you will be able to download the mod again, but don't worry, it will be released Soon.
  8. If you don't have Deadly Re-entry or any mod that makes reentry dangerous you should be fine if you retract the heat radiators and the solar panels if you do the aerobraking maneuver right.
  9. Did you click the "Alternate Download" Button on the site? That is the non-Curse one. If your having issues yourself it has to be something wrong on your end.
  10. I just thought moving files and doing testing shouldn't take much longer than a day or two. BY the looks in the video it's just going to be simple testing as the wheel system seems to be functional.
  11. According to a comment on the latest video, release should be either today or tomorrow! All that remains is getting it packaged and a zip file and some more testing. At least that is what Dice said in the comment.
  12. Can you use Dropbox? It's annoying to have to download every file one by one since mediafire won't let you download them all at once without giving them money to "upgrade" to bulk downloads.
  13. Is a list of mods and a download possible for that vraft?
  14. I don't think so. I believe there may be a way to make it RT2 compatible, but I have no idea about Kerbal Construction Time.
  15. Well .24 will be 64-bit for windows. Here comes the beta!
  16. Just to clear this up now, in the times when devnote Tuesdays don't give much info this is what it means. Before a big Update: The devs are most likely just working on boring stuff not worth mentioning. After an Update: The devs probably haven't started working on new stuff yet.
  17. Ok then. It's nice to know with skillful the wheels will have proper damage caused. I am anxiously awaiting the ICE Update!
  18. The progress on the update is told to the community. Every Tuesday a new Devnotes Tuesday article comes out in The Daily Kerbal section, and it tell what is going on with development of the game.
  19. Heh, I didn't know I did an RTLS abort. I was just trying to get the shuttle and it's crew safely back to the space center.
  20. It may not be your internet, but it works fine for me. The issue is on your side, not curse's.
  21. I normally drop the LRBs as soon as they flameout, but I mis-timed it that launch. Also, is flying back towards the space center with the EFT then ditching it and landing an RTLS abort?
  22. My space station after KCTS-009. KCTS-009's objective was to deploy the station's observation module. The solar panel truss has been undocked as Barwin Kerman, the 1st SST Pilot destroyed both panels as his suit drifted sideways towards them. KCTS-010 will deploy the replacement truss. KTS-001 had the LRB Seperation occur 1 or 2 seconds before they flamed out. After that the shuttle, with full gimbal and SAS started to flip end over end. Jeb mangaed to regain control of the shuttle and flew in the direction of KSC, ditched the EFT, and flided to the runway.
  23. I still need help with the Standard shuttle uncontrollably nosing down after LRB seperation problem I have.
  24. I don't know if sliding damages the tires, but with skillful you can get flat tires and even have the wheel destroyed to the point where there is no tire on it, and skillful will be adding impact damage probably soon after the ICE update.
  25. I suggest using the new thing from Firespitter 7.0 that allows you to change the model of a part for doing the kerbal koffin switch.
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