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mike9606
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Everything posted by mike9606
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Put that thing in a spoiler. That wall of text is a mile long. Either that or properly upload the file itself instead of opening it and pasting the contents on to the forum.
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WIP HMHS Britannic replica
mike9606 replied to Megalodon 720's topic in KSP1 The Spacecraft Exchange
The watertight doors didn't buckle, the crewmen panicked when thousands of gallons of water entered the ship after a large explosion and didn't close them. -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
mike9606 replied to Ippo's topic in KSP1 Mod Releases
I'm actually using mods for my space station. The probe core is a BOMP, and the crew capsules are the 1.25m hitchhikers Sam Hall made. I also have a mechjeb and Kerbal Engineer module on it. I feel bad because all those command parts adds up to a total of 150 spare parts max. I'm only at 100 on the station and 49 on the crew pod. -
[1.0.5 - Alpha 6] Dang It! (12 september 2015)
mike9606 replied to Ippo's topic in KSP1 Mod Releases
I have launched 2 ships (1 orbital module and 1 station), and the only failure I have had is the failure of the reaction wheels in the probe core on the station, which has since been fixed after I docked the 2 crafts together. -
This is a thread designed for the community to shwocase their 1.25m space stations made with Sam Hall's 1.25m Hitchhiker, or any 1.25m space station with crew capacity. Here is Mine: The Tuna Mk1
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InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
mike9606 replied to InfiniteDice's topic in KSP1 Mod Releases
That test download works fine. Why not use your own website to host your mods? -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
mike9606 replied to InfiniteDice's topic in KSP1 Mod Releases
Wait, so an update is going to be released but curse isn't working? Does this mean the ICE Updates was supposed to be releases? Also, can anyone help me with the issue where the armor is at 0 structure when a a craft with it is launched? Also if you still have problems with curse I would recommend using dropbox until it is fixed. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
mike9606 replied to InfiniteDice's topic in KSP1 Mod Releases
I'm having a problem. Whenever I launch a craft every armor part is set to have 0 temperature and 0 structure as if it was damage even though I just launched it. Can anybody help me? I am using skillful with stock and Sam Hall's Mk2 Cockpit interior as well as module manager. -
TT NeverUnload - Vessel Unloading Preventer
mike9606 replied to TouhouTorpedo's topic in KSP1 Mod Releases
Sadly Derpotron, the answer to your question is most likely no. -
Land Rover V8 short-wheelbase open-top and Hardtop
mike9606 replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Yeah, but that's close enough. -
Land Rover V8 short-wheelbase open-top and Hardtop
mike9606 replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
This is perfectly timed for the release of Spintires tomorrow. Edit: In CST It came out a day early!!!!! So this is perfectly timed. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
mike9606 replied to InfiniteDice's topic in KSP1 Mod Releases
I think the .bat is broken, copy the folders from the -Name-CFGEdits folders instead. That seems to work. -
TT NeverUnload - Vessel Unloading Preventer
mike9606 replied to TouhouTorpedo's topic in KSP1 Mod Releases
If your links to curse mods aren't working, that's a problem with the link. Even if the link doesn't work, it is most likely not the site and that the link is simply broken. -
TT NeverUnload - Vessel Unloading Preventer
mike9606 replied to TouhouTorpedo's topic in KSP1 Mod Releases
What is wrong with curse. I find it to do it's job quite well. It hosts mods and the downloads seem to be quite reliable. If you have a problem with curse, there is always mediafire and dropbox. -
TT NeverUnload - Vessel Unloading Preventer
mike9606 replied to TouhouTorpedo's topic in KSP1 Mod Releases
No, and TT isn't gonna re-upload any of his mods as far as I know. I seriously do not get why he objects to the spaceport shutdown. Spaceport was an unreliable piece of crap. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
mike9606 replied to InfiniteDice's topic in KSP1 Mod Releases
Why has the ICE Thread become silent? It's been nearly a week since any thing at all has been said in it, and more than a week since anything related to the update containing the wheels and engine. -
[1.1.2] Kerbin-Side (v1.1.0) & Supplements
mike9606 replied to AlphaAsh's topic in KSP1 Mod Releases
I believe that is HoneyFox's Ocean Odyssey. I had the issue of it being buried in a desert too.- 2,488 replies
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Well can you fix it?
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Why when saying the size do some things says this. From the B1 Bomb description: Slightly larger than an Fl-T400 Fuel Tan*. This seems to happen in other descriptions too. What happened to the k?