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mike9606

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Everything posted by mike9606

  1. I don't think the demo is supposed to be able to be modded anyways.
  2. I'm pretty sure he means Drop Tanks that can be put back on.
  3. The correct term is asteroids, if you manage to land it on Kerbin it will be a meteorite.
  4. Also, as a quick note, I meant that atmosphere suit thing is broken as in I have it set to be off and it still acts as if it is on.
  5. Wasn't the magic boulder removed as well as Carl Sagan's face?
  6. Hm it may be my computer that keeps putting it in caps DANG YOU STUPID COMPUTER.
  7. Well the atmospheric suit thing is broken, it shows the correct texture but the jet pack and helmet don't show up.
  8. It's isAtmSuitEnabled. Don't know why it would do that. I didn't change that part of the config file.
  9. The @Default.cfg file does show isatmSuitEnabled = false, but it doesn't work. The plugin is in the correct spot too.
  10. I have a problem. I have the jetpack and helmet o not disappear on atmospheric EVA, but it still does. I'm not sure what is wrong. Interestingly enough, it shows the custom suit texture just fine, it just doesn't show the helmet and jetpack.
  11. I think it would be nice to have them fire individually just for a luxury.
  12. @Boomoo: I don't think the IVA view would be ok since it has 4 RPM MFDs.
  13. Is the Dll in the PlanetFactory folder or is it just laying around on its own in the GameData folder? That may be your problem as I think it should be in PlanetFactory/Plugins.
  14. Even though the poll has more Heat tile votes than Sky blue camo votes, can we get a version with the blue camo? MY reasoning is that this will be a cargo plane/airliner, not a space plane. I think it is possible to have both heat tile and blue camo with the Firespitter texture switcher.
  15. I just did my first successful KSO mission! KTS 001's mission was to deploy the core of the Vangaurd Space Station and return to KSC. The station core was successfully deployed and the shuttle landed without any damage. I do admit I abused the infini-glider bug a little as I overshot KSC and ran out of fuel attempting to get back.I actually overshot by about 50 km but the crew returned safely. I wanted to get all 6 kerbals out for a screenshot but a kraken attack jammed the hatch (switched to launch clamp and launch clamp pinged off into space while exploding, and when I switched to the KSO and tried to EVA it said "Hatch is obstructed, can't exit."
  16. I suggest deleting the KSO folder that is located in GameData and re-installing the mod adampeay.
  17. I think this problem is caused by the low gravity. Also, that rover looks awfully top heavy and looks like it would flip if you tried to stop too abruptly.
  18. I'm so happy the wait is finally going to end tomorrow. I can finally start progressing again in my military save!
  19. Is there any other way to download besides the spaceport? I think the spaceport link is broken as each time I try to download and open the zip it says the folder is invalid. I think that is is because of the spaceport as other mods seems to be corrupted when files are on spaceport too.
  20. I'm pretty sure .24 is a long way off Endersmens, but I'm not sure. Chances are that this will come out before .24 I think.
  21. Are you sure 20 different Debris entities smashing into things at high speed wouldn't summon the kraken or something worse? There should also be bonus points for using the KSO mod to have a shuttle that is destroyed by the debris.
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