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YANFRET

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  1. EDIT; THIS POST HAS BEEN UPDATED TO 004B. Chaka Monkey Alpha 004B - Monkey Launch System - Munar 2x system and four rockets - Fixed VAB exploding tank issue - Fixed craft loading issue - For KSP 23.5 Please test craft files and give feedback. â–º https://www.dropbox.com/s/8qcp9f5voklbl17/Chaka%20Monkey%20Alpha%20004B.zip â—„ The purpose of this download is to test the Monkey Launch System and Munar Exploration products. The craft file you will be looking for is called "Monkey Launch System - Munar 2x". Kerbal Joint Reinforcement is recommended for ALL Chaka Monkey operations http://kerbalspaceprogram.com/kerbal-joint-reinforcement/ Crew Manifest is recommended for transfer of Kerbals or Monkeys from one pod to another http://kerbalspaceprogram.com/18-1-kerbal-crew-manifest/ Monkey Launch System notes: MLS is a refined launch vehicle with 180 ton capacity at 200km circular. No pad equipment required. Vehicle typically performs excellently without any drama. For Munar 2x operation, recommend moving Kerman to the Altair lander before leaving VAB, or remove him and select "control from here" on the Altair lander inside the fairing at the launch pad. Throttle to full, launch. Perform slight pitch kick when clear of the pad. Do not "over fly" the rocket. With minor adjustments it will fly a nice parabola. * IMPORTANT: zero throttle before upper stage ignition!! Allow 5-10 seconds to clear first stage fairing before ignition of second stage. Recommend stable vehicle config before stage separation. Use upper stage for orbital insertion and Munar transfer. Upper stage has surplus â–²V in this configuration. How to use: * DELETE PREVIOUS VERSION!!! Put "CMES" folder in your Game Data and put .craft files in your VAB. Craft files in this update require 23.5 * Warranty void if operation by non-monkey technician is attempted. * Chaka Monkey Exploration Systems, GmbH is licensed by the original authors noted below to distribute this content. * These parts should not interfere with content you may already have from these authors with one exception; the procedural fairings DLL is included in this -- so you need to be extra aware if you have another copy of that around somewhere and deal with that. I expect you may use whichever version of the DLL you prefer or the one included here, however please do not use this download as a reference for the most current version of the procedural fairings DLL. Downloadable items on this page contain modified content made available under the conditions of original license from: Winston & Kickasskyle - KW Rocketry Bobcat, Ind. American Pack Tiberion - NovaPunch Kosmos Spacecraft Design Bureau Lionhead Aerospace Sumghai - SDHI Service Module System Alexey Volynskov (Keramzit Procedural Fairings) BahamutoD - Atlas V SRB Sumghai / Fustek / Nothke - Habitats Chaka the Monkey would like to extend a special thank you to these developers. They worked very hard to make these parts and we have organized them for Monkey Exploration because they are excellent. NOTICE: CRAFT FILE ISSUES LISTED BELOW HAVE BEEN FIXED WITH 004B
  2. Thanks! The rovers would be in Alpha 005 which will also have a number of Duna specific products. There is a technical detail with the rover craft files that requires a lot of testing when I re make them for the production file structure. I like those clouds but I have to test everything for you guys from a clean KSP install. EDIT: I removed all the "coming soon" pics and posts above in favor of the download post below.
  3. SOS Hey this issue is real and I think the animation doesn't work beyond version .21. Does anyone have an idea for a fix? I messed with it a bit however the animation is condition F
  4. Absolutely! A new inflatable heat shield is the next item on our to do list after Alpha 004 containing heavy lift and Munar capabilities.
  5. Anyway so this is a mod pack that provides bespoke systems for exploring space within the boundaries of proposals NASA has made.
  6. By the way Monkey Exploration seems to work just fine in 23.5 Assuming you add Kerbal Joint Reinforcement, of course.
  7. I will be quite pleased to get the next version to you guys and it will include the heavy lift systems.
  8. No the Chaka heavy lift system should continue on its development path from what you've seen and it will be up to the user to decide if it's redundant. I'm very happy with how it works now, but it's always nice to have choices.
  9. I'm sorry to hear that you had a problem with alpha 003 but I'm glad you brought your experience to my attention. Would you mind trying it again with a fresh install of KSP and let me know if you get a different result?
  10. Hello thank you! It is and we're almost at the finish line : ) (IRL) (CHAKA): It's exciting that they are doing that. I think moar rockets = good. It's possible that there is a part somewhere in the new release that makes sense to use with Chaka but without detailed research it's impossible to guess. Monkey Asteroid Exploration?
  11. Hello everyone! You are not forgotten. Just got back from our K1 visa interview at the U.S. Embassy in Colombia ((Approved!! YAAY!!)) and now it's rush time to finish getting the house ready!! ( no time for Monkey Exploration just yet ) Here are some pictures from Bogota we took last week Regards PS: I purchased another copy of Kerbal as a gift for my coworker so he can share it with his son, and they are having a grand time making rockets explode.
  12. Almost half way done with renovations! Look! You can see the wire through which we communicate! omg Only a million things left to do
  13. The IVA for Orion in the most current alpha is a stand-in and does not fit the capsule at all. We will be working on a bespoke IVA later, so you're not loosing anything by changing the IVA. If you want to just use the textures you can copy those over, however the Chaka version has other changes such as how the dock port fits, and that's pretty size specific.
  14. I'm a huge Trek fan, alhtough I've never tried any sci fi content for KSP. Different genre for me I guess... but I donwloaded your Phoenix model and it was great fun!! I had to watch the scene from the movie while KSP loaded and then I ran around the solar system with it smiling all the way. Thanks for making cool stuff!!
  15. lol you know I obsessed over the texture when purchasing
  16. Yep He's very happy with being allowed back in the kitchen since it was forbidden while the tile glue set. It's his favorite room
  17. Chaka project still on hold, but we're making progress! Only a few weeks of house remodeling left omg
  18. Sorry there was a glitch on my part with the CFG file on that one related to the folder path I noticed as well.
  19. Version 003 contains craft files and parts to do these things! Special thanks to Kickasskyle of KW Rocketry for being our go-to 3.75 class launch vehicle core stage parts contractor!
  20. Thank you for being thorough! Yes I've encountered that before were you using it on one of the fustek habitats? Update: I neglected to set the staging for the craft files previously. The link is updated now, apologies.
  21. Please enjoy CMES Alpha 003 - Many parts and Advanced Monkey Launch System craft files. - Now contains 3 rockets!!! - Fixed some things! The purpose of this download is to test the Orion capsule and support habitat launch vehicle systems. Please note: The parts available to you now in this alpha are not intended to be a modular system for making things. They are the sizes and have the characteristics you see because they are pieces of the 18 craft files that will come with this pack. The purpose of these parts is to provide the smallest footprint of data necessary to build the spacecraft that make this system work. Standard size and balanced CFG files will be added later. * Chaka Monkey Exploration Systems, GmbH is licensed by the original authors noted below to distribute this content. â–º https://www.dropbox.com/s/hrl3axqhk80l831/CMES%20ALPHA%20003B.zip â—„ WARNING: KJR is required for ALL Chaka Monkey operations http://kerbalspaceprogram.com/kerbal-joint-reinforcement/ DO NOT ATTEMPT OPERATION WITHOUT KERBAL JOINT REINFORCEMENT INSTALLED!! * Warranty void if operation by non-monkey technician is attempted. How to use: DELETE PREVIOUS VERSION!!! Put "CMES" folder in your Game Data and put .craft files in your VAB. These parts should not interfere with content you may already have from these authors with one exception; the procedural fairings DLL is included in this -- so you need to be extra aware if you have another copy of that around somewhere and deal with that. I expect you may use whichever version of the DLL you prefer or the one included here, however please do not use this download as a reference for the most current version of the procedural fairings DLL. Downloadable items on this page contain modified content made available under the conditions of original license from: Winston & Kickasskyle - KW Rocketry Tiberion - NovaPunch Bobcat, Ind. American Pack Kosmos Spacecraft Design Bureau Lionhead Aerospace Sumghai - SDHI Service Module System Alexey Volynskov (Keramzit Procedural Fairings) BahamutoD - Atlas V SRB Sumghai / Fustek / Nothke - Habitats Chaka the Monkey would like to extend a special thank you to these developers. They worked very hard to make these parts and we have organized them for Monkey Exploration because they are excellent. LICENSE All items copyrighted by their respective original authors and released under the Creative Commons Attribution-ShareAlike 3.0 License. You can read the full terms of the license on the Creative Commons webpage here: http://creativecommons.org/licenses/by-sa/3.0/
  22. No because we're waiting on a new inflatable heat shield ... also the rovers and the Rover Support Lander are complicated to make and I know I'm not gonna have time to re create and test those this weekend. Before any craft files are released I will have to do a full test of each after re making them under the new folder structure. Also I want to add lots of cool engine FX to the landers.
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