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Redhotita1

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Everything posted by Redhotita1

  1. MechJeb when landing does 2 things pretty much : 1) While trying to land on the Mun, from an orbit it will send you out the Kerbin's gravity. 2) Try if you Lander can resist to a 500m/s landing.
  2. I don't know if it's a my problem but when i dock it, goes crazy. The dock it's between a Clap-O-Tron and your docking port... apparently for now works only with the same port
  3. Well doesn't really matter, was just for a better looking of planets , Well, i manually looked to Jool, Duna, Eve, needed some minutes for find them lol
  4. Thanks for the warm welcome guys, using mods, is a need to... but the loading time it's so damn long with 15 mods, about 2 or 4 minutes, and about calculations, I just check the DeltaV of my spaceship, which engine is needed for lift the stages, and the orbital velocity for a perfect orbit About the combo FARM/Deadly Reentry/Real Solar System, i don't know if Deadly Reentry really works, reentering at 7,4km/s, neither the shields works lol, they just get vaporized. See you in space, if multiplayer comes out !
  5. Hello everybody, I'm an Italian teenager, I play Kerbal Space Program since it's early versions (when there was no moon), now i succeed to land even on Duna... without fuel to go back tho , not a fan of Nuclear Engines, don't like them at all, and i am using mods such Space World, NovaPunch, KW Rocketry, Deadly Reentry, also tried the Real Solar System, just achieved an orbit, i didn't found any mod that could get some real engines, i tried to do it for myself, but was too lazy for make the fuel match I am also trying to calculate everything before a flight (Am I the only?). I like motorsport (such Formula One, MotoGP, etc), 3D Modeling, Simulators (Assetto Corsa, ArmA 3, ofc KSP) and well... i guess it's enough to introduce myself...
  6. I just love this mod, but i noticed when i pointed on Kerbin that the Visual Enhancements doesn't work. Could you try to fix it?
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