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Kurbis

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Everything posted by Kurbis

  1. Hello, recently I have been only playing sandbox mode but have been thinking of starting a career game. I was wondering what you guys think of career mode and the ways to play it. I have only really played science mode when I was still figuring out the game, and have not played career. so far i have found a few different ways of playing: -Stock -SETI -BTSM -Realism Overhaul -other misc mods/tech trees what are the differences/pros&cons of these different games. Thanks. PS. And which one is your personal favourite.
  2. ok thanks. but i had thought heard that before "white suit" kerbals didn't respawn but "orange suit" kerbals did. before i thought that i heard that when people wanted to keep track how many kerbals died they would not use bill,jeb,or bob because they would respawn. thanks anyway, not sure where i got my information
  3. what kerbals respawn and how fast. how does selecting "missing crew respawn" affect it. basically i'm starting a new .90 career mode save and I don't want crew normal crew to respawn but I would be sad if Jeb died and didn't come back
  4. I'm guessing that you didn't see a certain part of Kerbalcon? apparently some did a full duna land return mission with only srbs and no rcs. I only saw the return though edit: thought that might have easier to land because of atmosphere
  5. I have an older laptop and have adjusted my setting so it runs fine. but the whenever something explodes my computer lags a lot or sometimes just stops for 10 seconds. i was wondering if there was a way to turn down the explosion fx quality. sorry if there is a setting I just missed seeing and wasted your time on a side note I can't say I really want to go back to the old explosions because the explosions that appear after being frozen for 10 seconds are awesome.
  6. I was wondering the same thing. I guess you could host it yourself and then post the IP, time, requirements, etc on here and hope people join. and if it actually works then we could try to have a war.
  7. are the recommended mods for RSS for RO as well? or do i just use the ones in the first post
  8. activates parachutes. near Mun, Not kerbin
  9. i forgot to take a screen shot on the ground. it was just what you see there though, i did not have any launch clamps or anything. trust limiter was either 33.5 or 35 (i am not good at remembering)
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