brickmack
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[1.12.x][WIP] K-38 Crew Return Vehicle
brickmack replied to Smallant55's topic in KSP1 Mod Development
"Image credit @brickmack" in the original post... If you're gonna use my model for something like this it'd be nice to have more than "image credit". And to, you know, ask. Also kinda weird behavior to show a fully-rendered model as a "reference image" but then ignore that the in-game model is the same one By the way, the version of X-38 you used for this one was the original 100-series X-38 with the flattened aft end, the version that was to actually fly (V-201 onwards) plus V-131R had a rounded aft end that could mount to a conventional payload attach fitting as an alternative to flying on Shuttle (part of the agreement with ESA, they wanted to launch a derivative of it on Ariane 5). I modeled both versions because personally I think the 100-series looks cooler, but its not actually accurate to the orbital-capable flight hardware (The images in the original post are hosted on discord which no longer allows permanent hotlinking to images, but if you post the URLs back into discord they show up fine) I don't actually mind the use, but still, credit. -
Theres a realism overhaul config folder included in the download, make sure you extract that as well. That should make most of the parts work in RO. After you do that, you should probably also include the patches I posted here (just replace the RO configs in the original link with those), since the ones originally included don't work too well
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@Sobol ok. In the meantime, I've posted fixed versions of the RO configs here. This includes AR-1 and F-1B gimballing, F-1B mix ratio, and a general redo of Orion's config (the original turned out to be very innaccurate. Orion SM should only have 1 set of tanks for all engines, just burning MMH/MON-3, and the CM RCS is hydrazine monoprop. Changed Orion engine configs as well to match real life fuel, thrust, and ISP values).
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Space Shuttle Pack for ksp 1.0.4 dev thread
brickmack replied to Mike-NZ's topic in KSP1 Mod Development
Its probably just my ....ty flying, but in case not... ksp 1.04, latest version of this mod. Mod list: http://i.imgur.com/lRIdlpt.png I am using the RO version which is rather unfinished, so it could be a problem with that version specifically. Also with regards to the RO version, the rear RCS blocks (On the OMS pods) don't function properly -
Space Shuttle Pack for ksp 1.0.4 dev thread
brickmack replied to Mike-NZ's topic in KSP1 Mod Development
I've not yet had a reentry not look like this. Though usually the nose ends up pointed straight down instead of up... Just using parachutes instead now -
If you need an existing Orion to base the measurements/attachment points on, I'd recommend the one from CMES. As far as I know CMES is the only mod with Orion currently supported by RO (The current release doesn't support it very well, but theres a patch on github to fill in the missing MM configs), so thats probably what most people will be using. That should give you the right sizes for the fairing and such
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This is awesome, can't wait for proper texturing to be finished. Any plans for the advanced boosters or Orion-specific fairings (Something like this, with an opening for Orion on top and space/attachment nodes underneath for other payloads)?
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Space Shuttle Pack for ksp 1.0.4 dev thread
brickmack replied to Mike-NZ's topic in KSP1 Mod Development
Has anyone got a working RO config for Dreamchaser or any of the other extras? Edit: It seems this version of the shuttle itself doesnt work in RO either. The orbiter is too small, all the other parts that go with it are the right size I think though -
Nope, still black
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Yes. Reinstalled KSP, still got the same issue with no other mods installed.
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I'm already using the lowest available resolution. Ive also tried the 2 higher ones and niether of them worked.
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Update on my issue. Ive just checked, and all the surface textures for the other planets and moons work fine, Earth/kerbin is the only one affected.
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Yes, and I've tried redownloading it in various sizes as well. Still black
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All the terrain textures are black for me. But from map view and orbit they look fine. http://imgur.com/Ocu0tbz,ja2kF28#0 Any ideas?