Duckytrask
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Everything posted by Duckytrask
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Amazing, so happy you shared this.
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I love just being able to do, no time restrictions, no 'you must do this', just freedom in a subject I enjoy. Also I can make it as real and serious as I want. KSP is love
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Do you have a screenshot that makes you laugh every time?
Duckytrask replied to Randazzo's topic in KSP1 Discussion
When you learn how to dock and make spaceplanes. -
Do you have a screenshot that makes you laugh every time?
Duckytrask replied to Randazzo's topic in KSP1 Discussion
Don't know why, Don't know how But this -
Do the pre coolers actually work? Do they really cool the air so your engines don't explode?
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Thats it, pretty lucky. My district failed so badly they got investigated by the FBI for wasting so much money. And of course they managed to mess up the firewalls, we could get anywhere. Last, we could get apps on their account. So yea
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What is considered the most efficient way to land a spacecraft on a body without an atmosphere. I can't remember where but i heard that you first cancel all your horizontal velocity, and then suicide burn at the very end.
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Does docking count as a new ship
Duckytrask replied to Duckytrask's topic in KSP1 Gameplay Questions and Tutorials
I'm wondering more if when I in dock the fuel ship, will it no longer count as using one ship -
So I got this contract to visit and I'm not sure land on both the Mun and Minmus using only one ship. To cut down on costs I was wondering if I were to dock a fuel ship it could refuel and go on. Would this docking ship make it so it resets?
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gas explosion in space(the vacuum)
Duckytrask replied to goldenpeach's topic in Science & Spaceflight
It really maters on how well the base was constructed, if its just one long hallway with no airlocks you might be in some trouble. If it was constructed smartly, the leak could be easily sealed and damage minimal. -
Leaving out parts of the game in full release would be suicide, the people that buy it would be expecting a full game, when they see stuff is missing... Who knows
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So after searching for steams most liked games, I found that KSP made it to tenth place. Sounds pretty good to me.:D:D:D Heres the link: http://store.steampowered.com/search/?snr=1_4_4__12&term=#sort_by=Reviews_DESC&page=1
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Who is it?
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Specifically, when you have boosters connected on the sides of the rocket, do you ever run into a problem where they crash into the next/middle stage? If so, how did you deal with this? I personally put one of those Separatrons at the top and have them fire.
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How long is your average KSP play session?
Duckytrask replied to ShadowZone's topic in KSP1 Discussion
If I'm lucky on the weekdays it can be around 3 hours. The weekends, if I've got nothing else i have to do, it can be over 10 hours. -
As the title said, how much have you spread KSP to people you know?
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I assume we all know that 32-bit programs and operating systems limit on what you can do with a program. Even though you can run KSP in 64-bit, its buggy and is really not supported. With all the new features that get added every update, will there ever be a time when not thing more can be added? Will KSP just have to halt development until Unity allows for 64-bit, or just decrease the resolution of the textures? Which would you prefer, halt of development, or decrease in quality?
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Imagine that one day the Human race pooled together all of our resources and we had a reason to build a ship that could take enough humans to a habitable planet. What I'm asking is: How many humans would make the trip (From departure from Earth)? Who goes? Would the passengers be in cryogenic sleep, or active as in awake and need life support? The destination? Assuming the passengers were awake, would there be gravity and how? How would food be supplied, water, power, oxygen? Propulsion? Sub light or faster? Feel free to and another concerns you would like to add.
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Ive heard of this idea before that one way we could reach immensely far places in very short time. The machine is supposed to fold everything in-between you and the target, moving them closer in. How would this be possible?