Tcy16
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Everything posted by Tcy16
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[WIP] Modular Satellite System (MSS)
Tcy16 replied to rabidninjawombat's topic in KSP1 Mod Development
I am really looking forward to these! Looking great!! -
I really like the look of these!
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Tcy16 replied to Nertea's topic in KSP1 Mod Releases
Just like everyone else: WOW ! -
I do think the body has some form of lifting effect. Especially when the plane(rocket) is in "cruise mode" in the atmosfere. I have about the same knowledge of aerodynamics and physics as you (Uni level), but it has been explained to me that even symetrical airfoils (or bodies, of course) will generate lift if you rotate them, giving them an angle of effect against the incoming wing. So please reconsider if you cant figure it out with other aproaches.
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[V5.0 RC1 released] AeroKerbin Industries Modified IVAs
Tcy16 replied to MasseFlieger's topic in KSP1 Mod Releases
WOW! Could you give me some pointers on my IVA creation? -
OMG YES, thanks so much!
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So, i made a model and made a cfg file but now my node doesn't connect in any way i try. I even tried to update my partstools but it doesnt help. Maybe anyone can help me with this? this is my cfg file. I've "stolen" it from the s2 command pod from b9 and rewritten it so it would work for my cockpit. PART { // --- general parameters --- name = TCY_cockpit module = CommandPod author = TCY // --- asset parameters --- mesh = model.mu scale = 1 rescaleFactor = 1.3 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_stack_bottom = 0.0, -1.2, 0.0, 0.0, 0.0, 0.0, 2 // --- FX definitions --- // --- editor parameters --- TechRequired = highAltitudeFlight entryCost = 19500 cost = 3700 category = Pods subcategory = 0 title = TCY Cockpit manufacturer = TCY corp description = Experimental product // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,1,0 // --- standard part parameters --- mass = 3.5 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.15 angularDrag = 2 crashTolerance = 40 maxTemp = 3400 vesselType = Ship CrewCapacity = 2 MODULE { name = ModuleCommand minimumCrew = 1 } RESOURCE { name = ElectricCharge amount = 150 maxAmount = 150 } MODULE { name = ModuleSAS } MODULE { name = ModuleReactionWheel PitchTorque = 15 YawTorque = 15 RollTorque = 15 RESOURCE { name = ElectricCharge rate = 0.459375 } } RESOURCE { name = MonoPropellant amount = 40 maxAmount = 40 } }
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So, i have a bit of a standard story. Taught myself blender, unity and understanding of cfg files. I've made some assets, but my lack of texturing skills always made me burn out on a project. Now to the point; As some of you may have seen Notkhe made the beginnings of a great command module. http://i.imgur.com/mbi8sJO.png?1 Tonight i have been playing around some and came up with a close resemblance: Number 1: http://imgur.com/a8WLYcT Number 2: http://imgur.com/M87gls1 So, i could go through with this, but I' not sure if I should, cuz its Notkhe's idea an all. Feels a bit like commiting high treason but i just want to play with the cockpit 'cuz it looks so cool Maybe you guys can give me some feedback.
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[Dev Revived][Part][14/09/14] MOSOI Industries
Tcy16 replied to Niemand303's topic in KSP1 Mod Development
Maybe i can help you with the animations if you're using Blender, at least. PM me your problem and we can figure it out -
[Dev Revived][Part][14/09/14] MOSOI Industries
Tcy16 replied to Niemand303's topic in KSP1 Mod Development
So what do you need other modders for exactly? -
[1.12.x] Freight Transport Technologies [v0.6.0]
Tcy16 replied to RoverDude's topic in KSP1 Mod Releases
Is the AWESOME rover included or is that some other mod? (Could be one of yours) -
Sent you a PM!
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parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
Tcy16 replied to RoverDude's topic in KSP1 Mod Releases
This is cool! Can you please tell me how you made the inflation animation? -
I am absolutely intressed in this. If you can explain to us, me or maybe others can make some models for you.
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A.M.U.R.E. A prewiev of some new parts i'm working on
Tcy16 replied to tabaal2's topic in KSP1 Mod Development
The pod kinda looks like the spacex Dragon, i love it! -
[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
Tcy16 replied to TaranisElsu's topic in KSP1 Mod Releases
OMGGG, Tommygun, these are REALLY nice! -
I totally like this idea!!