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SilentGunner13

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    Rocketeer

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  1. I'm also receiving this error. It seems that a part has been removed in the latest release, whether by accident or otherwise. It seems to be the MK2 Inline Reaction Wheel/RCS Combo Part @SuicidalInsanity was this intentional?
  2. hi, As the issue says, I am having problems with building fairings in the new KSP 1.10 and its probably down to one of the mods I had carried over from 1.9 breaking the new fairing features. I need help figuring out which one it might be. As my mod list is long, I will include it in the link to the Dropbox below so as not to clutter the thread itself. Steps to reproduce are simple. Build or load a craft that contains one or more of the "Airstream Protective Shell" family of fairing bases Right click the part Note that all options from Build, Edit and Delete fairing are present at once Click Build Fairing Nothing happens Click Edit Fairing Nothing happens Click Delete Fairing, then repeat 3 & 4 Nothing happens I have tried the above steps with KW Rocketry fairings also, and encountered the same problem. Also tried placing a brand new fairing rather than the current one that was there from loading the craft to see if that would fix it - no change. Issue also persists in brand new craft. Dropbox folder with mod list and log file is here Thanks for the help in advance!
  3. Seems this particular issue was caused by Kerbal Optical Alignment System (KOAS). Don't know how it relates to the antenna in any way but no matter. Fixed now. Thanks for the help.
  4. Thanks for the tip. I'm in the process of reinstalling my mods in batches of ten to try and narrow it down. I think the number I was on at the time was close to 150.
  5. If it isn't relevant to my issue then please take it somewhere else. kthnxbai
  6. Sup, I've just got my new computer and tried to start KSP after redownloading all of my mods via CKAN. I have KSP through steam and when I try to launch it (64 bit) it spends about 5 minutes loading then crashes. I've read through the logs to try to pinpoint which mod(s) were causing the issue and (this is embarrassing for me as a software engineer...) I can't make sense of them for the life of me. One thing I'm fairly confident on is that it's not a memory issue. I've got 16GB of it running on the 64-bit version of the game so it really shouldn't be an issue. I also noticed that it always seems to crash as the game is trying to load the HG-5 High Gain antenna from the Squad folder but i don't know if that's at all relevant. Output log: https://drive.google.com/open?id=0B_S4qYaOhDc1Z0VacUQyeDlnRG8
  7. I didn't ask for support. I said that I solved my crashing issue by removing KW and that there's potentially some kind of compatibility issue with it that needs looked at.
  8. This seems to be an exception for me. KW was causing my game to repeatedly crash anytime I was switching scenes after I'd been on the game for around 15 minutes. How do I know it was KW? Easy. Soon as I removed it, this problem stopped. Does the community fix address this?
  9. I have a bug with the Tech Tree. Unsure if anyone else has posted about it but when I click and research a node the actual node doesn't show that it has been researched. However the science is deducted and everything in the node is shown as "Purchased" so functionally its working fine, but the node does not progress and the new nodes that follow it do not show up. To get around this I have to back out of the Science complex and return to it, where the tech tree is fine. Any fix for this?
  10. The thing is that the dropoff is so drastic that I can't build enough speed to get my craft airbone
  11. and I don't think screenshots of a craft are necessary, because this problem is occuring with every craft I build, not just a single one. Regardless of size, number of engines or intakes.
  12. Sorted the pitching by moving my wings to align the CoM and CoL. My throttle is still at 100%. But the thrust in kN falls. I built a small plane with a single jet, two stock radial intakes, wings etc and the problem still occurs. I had built my thrust up to 120kN, but as soon as I set off it dropped and it took only 20 seconds to drop to 40kN. It's an odd behaviour and I can't see what is causing it. I'm going to post to Ferram Aerospace and see if anyone else has this problem.
  13. Thought so, I figured the fact that I mount my wings low to try and keep my landing gear level had something to do with it. Yes, I have the menu opened and I usually see a drop in thrust, starts quickly and then slows down, but still drops. The most baffling thing is that this happens only when the brakes are let off and the craft begins rolling. Until then thrust still rises! It could be FAR or it could be B9 intakes. I'm using community fixes on the B9 parts as there hasn't been an official release since 0.22. The cockpits, gear and wings seem to work fine, but it could be the intakes. I'm no coding genius. I'll try the stock intakes and see if the problem persists.
  14. I've been moderately successful in designing planes. And by moderately successful I mean they don't fall to bits or explode on physics load. However. Getting it off the runway is another matter entirely. I have a few problems. Firstly, I don't know what the heck is the deal with my engine. I'm using the basic jet engine with B9 air intakes. My normal takeoff config is to keep on the brakes, stick the jets to full throttle and wait for them to reach peak thrust. When the jets begin to defeat the brakes, I come off the brakes and start rolling. However, as soon as I do, my thrust drops and so too does my acceleration. Even if I get airborne it still drops gradually. At some stage this usually ends in an explosion of some description. Usually in a botched takeoff abort attempt at the end of the runway. How do I stop my thrust from suddenly dropping? Is it something to do with Ferram Aerospace? Do I need even more intakes? Or is it something else entirely? Also, I find that my aircraft very rarely fly in a straight line. I think it may be to do with my wing placement. I usually find that my aircraft violently pitch up or pitch down with no control input. Are my wings off? Again, I'm using Ferram Aerospace and also B9 Aerospace parts. Thanks for the help!
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