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Rocket Botteleer
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[Poll] So what are we thinking about 1000 part ships?
Overfloater replied to RocketRockington's topic in KSP2 Discussion
- part count of several thousands (not 1000) - interstellar those are the only 2 notable features i gathered from all the dev talks & blogs etc'. That doesn't mean i want a ship made of 4000 parts. Rather, the game was supposedly optimized to the point where part count is not a concern. There was a lot of talk about optimization. -
That was exactly the idea, according to all of the 2019 video dev blogs & interviews.
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What map projection does KSP2 use?
Overfloater replied to Jack Mcslay's topic in Prelaunch KSP2 Discussion
Not me, because the poles look all distorted and icky. -
Is sugarcane farming really a good business, Cane Farmer?
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Banned for overusing your ban-width in a short period of time.
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Make a wish... and have it horribly corrupted!
Overfloater replied to vexx32's topic in Forum Games!
Granted. It's a PC that's up for sale on the planet Eeelooo, and you happened to have pre-ordered one. Unfortunately, Eeelooo doesn't exist, because you haven't wished for that. So your money was spent on thin air. I wish i didn't suddenly feel nostalgic about my old Eee PC. -
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Kame Hameha.
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Banned for snubbing Job Kerman.
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Will KSP2 use 2.x.x or 1.x.x in version names?
Overfloater replied to LittleBitMore's topic in Prelaunch KSP2 Discussion
For a project that's being made from the ground up, completely independent of KSP-1, "new game" is a fitting label. -
Why is nobody talking about 'inter-Galactic'?
Overfloater replied to AntINFINAIt's topic in Prelaunch KSP2 Discussion
But you don't have to be a cooking enthusiast to make that distinction.- 49 replies
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- intergalactic
- hyperdrive
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(and 3 more)
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Hi. I'd like to complain about the parts selection menu. I've been playing this game for a long time now, yet i can't get over how counter-intuitive that menu is. That problem has been further emphasized with the games growth. Firstly, the order makes no sense whatsoever. In older versions you had a kind of color-coding going on, and that helped a bit: By the texture styles, you could instantly recognize which part is of which diameter. Now the current menu. Let's say i'm selecting a rocket tank: The order makes no sense, and there's little to suggest the part's diameter. I need to go through each tank until i find the correct one. Previously, the challenge was to design your rocket, and navigate outer space. Nowadays, navigating the parts menu is a challenge and a mini-game in itself! The problem would disappear if for example, the tank selection, looked like this: p.s. i know about the part categories/filters. Maybe i'm just being thick, but all they do is make it difficult in a different way.
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Overfloater changed their profile photo
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Banned for reasons.