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Everything posted by TheCrimsonCorndog
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Estimated Burn Time needs fixing. The bugtracker considers this a "feature", which is ridiculous. It's a core game mechanic, and it's broken. Come on guys...
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That's it? I thought there were all kinds of events, special guests, etc?
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Hey Snjo, Loving the parts! Having a bit of a problem, though. I built this, and it flies beautifully. Unfortunately, it's only drawing fuel from the wings. Imagine my surprise when both engines violently failed on my way back from the airstrip. You should have seen the landing, man. I had to change my pants. Any idea why this is happening?
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So I'm using the SCANsat mod to search for an anomaly in the mountains west of KSC. After nearly an hour of circling the area (less than 500m from its position), I haven't spotted the thing once. I've heard that recent updates to the terrain have buried some anomalies underground. Is this one of them, or do I just need to look harder? For that matter, is there a spoiler free list of which anomalies are hidden by the new terrain?
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[PLUGIN+PARTS][0.23] SCANsat terrain mapping
TheCrimsonCorndog replied to damny's topic in KSP1 Mod Development
Figured out a quick fix for the missing Big Map window: Open the "persistent" file in your save directory. Ctrl + F search for "SCANcontroller". "map_x" and "map_y" should be set to some ridiculous location. (mine keeps resetting to -10434, -10848) Change these values to some arbitrary position inside of your screen resolution. (about half should work) Save. Presto! Your big map is back. I think the bug has something to do with right-clicking on the Big Map while in cockpit view. Will report back if I can nail down the exact cause. -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
TheCrimsonCorndog replied to damny's topic in KSP1 Mod Development
Hi Damny, Awesome mod! Really expands the game in a meaningful way. Bug: My big map window is gone. It's definitely rendering (frames drop significantly), but the window doesn't actually appear on screen. It looks like a few other people have reported this since the latest build. Any way to fix it without losing my current map progress?