Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 11 (Updated Fully) | CPU: i7-1300k | GPU: Gigabyte GeForce O.C. Eagle 3080ti (Updated Fully) | RAM: 128GB
After reaching orbit, I've discovered when you create a node, tab out of the game and back into the game, if you execute the maneuver node the data displayed in the UI is not accurate. Sometimes a 30 second burn will take 1+ minutes to countdown, the indicator lights (4 Circles), will go through their states despite there still being time on the clock. In addition the staging/burn bar at the bottom of the UI will animate regardless of when you initiate the burn.
Resolution to the problem is to restart the game, but the issue always returns. Nodes are effectively useless and I've had to resort to "Eyeballing" it.