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jonahkrw

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Everything posted by jonahkrw

  1. Thanks Gryphon, here's that information KSP: 1.0.4 Final Frontier causing issues when rescued Kerbals attempt to enter rescue vessel Win 7x64 Mods installed: Final Frontier 0.8.6-1370 ModularFlightIntegrator 1.1.1.0 FAR 0.15.4 PreciseNode 1.1.3 DeadlyReentry 7.2.2 Module Manager 2.6.7 StageRecovery 1.5.7 ScienceAlert 1.8.9 RasterPropMonitor 0.21.2 Kerbal Alarm Clock 3.4.0.0 Chatterer 0.9.6 Trajectories 1.4.3 KAS 0.5.4 KIS 1.2.1 USI Tools 0.4.2 ActiveTextureManagement 5-0 CommunityResourcePack 0.4.3 CommnityTechTree 2.1 ContractConfigurator 1.6.3 ContractPack-RemoteTech 2.0.0 ContractsWindow 5.3 EditorExtensions 2.12 EVE (City Lights & Clouds) Low Res 7-4 Firespitter.dll v7.1.4 ImprovedChaseCamera 1.5.1 KerbalEngineer 1.0.18.0 KerbalJointReinforcement 3.1.4 KSP-AVC 1.1.5.0 NavHud 1.2.1 Docking Port Alignment Indicator 6.2 ProceduralFairings 3.15 ProceduralFairings-ForEverything 0.0.3 QuickExit 1.31 QuickHide 3.02 QuickScroll 1.31 RcsSounds 4.3 RemoteTech 1.6.7 RKE_Joystick 1.2.1 SCANsat 13.4 ScienceAlert Karbonite 0.6.3 Karbonite+ 0.4.1 WaypointManager 2.4.2 WheelSounds 1.2 Reproduction steps: Go on a contract rescue mission with an extra seat for a kerbal to rescue. When attempting to have the rescued kerbal enter your vessel, duplicate bug will occur, leaving one kerbal inside and their exact twin on the outside. Attempting to have twin kerbal enter from an empty module temporarily fixes the bug, but on exit and attempt to reenter, the bug will reoccur. Log: Log file
  2. Hello, I ran into a problem with FF. I love this mod, but it doesn't seem to work with the rescue missions. Whenever I try to have the kerbal I am rescuing board my vessel, they are duplicated in the ship but remain on the ladder as well putting me now with one kerbal in my vessel and their doppleganger outside ready to be sacrificed to the Kraken. I'm not familiar with the coding in the files but I think it has some error with the boarding logic that arises when a crew member is created from a rescue mission and boards your vehicle from eva. I confirmed that removing this mod fixes the error. Also, I am running on Win 7x64. Any help?
  3. Just to let y'all know, the fix released by medsouz works for me. The official one still crashes. I'll be sticking with that for now
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