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KSP2 Release Notes
Everything posted by Arditan427
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Seems like it will be a good thing for the game in the long run, I think this is a good decision to go for
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- kerbal space program
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Kerbal Space Program patch 1.1.3 is now available!
Arditan427 commented on KasperVld's article in Developer Articles
Good work squad! Brilliant patch. -
Sorry if this has already been asked, but is there any way to disable the pop-up when probes go out of communication? (It gets really annoying when it stops time warp with KCT installed) Thanks in advance! EDIT: Nevermind, I just found it
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I got this problem with the newest version of KCT (for 1.1.2) I also cannot launch any rockets (which I'm assuming is related to this issue because it began happening when I first started using the newest KCT update) What log says about KCT: InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.SingleOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at KerbalConstructionTime.ToolbarTypes.getType (System.String name) [0x00000] in <filename unknown>:0 at KerbalConstructionTime.ToolbarManager.get_Instance () [0x00000] in <filename unknown>:0 at KerbalConstructionTime.ToolbarManager.get_ToolbarAvailable () [0x00000] in <filename unknown>:0 at KerbalConstructionTime.KCT_GUI.SetGUIPositions (UnityEngine.WindowFunction OnWindow) [0x00000] in <filename unknown>:0 at KerbalConstructionTime.KerbalConstructionTime.OnDraw () [0x00000] in <filename unknown>:0 at KerbalConstructionTime.KerbalConstructionTime.OnGUI () [0x00000] in <filename unknown>:0
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Constant crashing
Arditan427 replied to TampaPowers's topic in KSP1 Technical Support (PC, unmodded installs)
I experience the same thing, makes the game almost unplayable for me -
@blackrack I think I finally found my issue with the red dots, it seems that un-checking "Disable Scaled Space Ambient Light" in the main menu causes them to stop appearing. (I am testing this in 1.1 btw) Edit: Something rather odd is going on, I mess around with the settings, find something that removes the artifacts, then I restart my game and they are back
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Yep, was a bug with KER (newest version according to ckan), I flew the shuttle and could use the fuel in the aux.
- 1,016 replies
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- shuttle
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Yes and yes, I haven't tried flying it with the aux fuel supply in case there is a bug with engineer.
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- shuttle
- space station
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It decreases my delta-v, do I need crossfeed enabler or something like that?
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- shuttle
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It doesn't give me any more delta-v on engineer.
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When I put it in there it doesn't allow fuel to be used, basically carrying extra weight.
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I'm sorry if this is obvious, but where are you supposed to put the Auxiliary fuel supply on the Resolute Orbiter?
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