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Screaming Candle

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Everything posted by Screaming Candle

  1. Hey all. Long time player who has been away for a while. I have a fairly open ended question. It's also liable to elicit some eye rolling, but I'll go there. First off, the USI constellation is just great and the KIS/KAS is also great and adds tons to gameplay. BUT the updates and the updates to the core game and the interaction between the two periodically nerfs my long term game. I develop code myself so I'm aware that updates have to happen. I'm just wondering if there is a current state or a short term future state at which I can just freeze the configuration and play that. Are people settling in to 1.5.1 or is 1.6 the hotness and people are still shaking off the hollidays to update their mods? And is there any way to keep Steam from automatically upgrading KSP? This is what I'd like to play with: USI constellation (I don't use everything but it's easier than piecemeal) KIS/KAS Kerbal Alarm Clock Extraplanetary Launch Pads (to allow for ship factories on other planets) I'm doing my own research on this question, but I thought I'd also pose it to the group. I'm trying to avoid the issue that's gotten me literally three times in the past in that I've worked through gathering the science, balancing the budget, all that goo to finally get to the point where I'm off to other planets and then boom! - update time and things are broken and start over. I'm now planning on playing sandbox so I'm more resilient to just throwing away ships, but still... Any comments on this open question are welcome. Thanks for the great work Roverdude and community.
  2. Hi. bumping my question. Also, the wiki has a dead link describing the functions "as described by Bob". Is that available somewhere? SC
  3. Back from being away for a very long time. And hey, I'm done with my Masters degree! I've been looking back through the pages and consulted the wiki but I haven't figured out the use of geology research. Is that TBD or am I missing something? I understand that the geologists are good at using the sifters, but since the malamute has a geology research and my super sweet geology lander/rover has it on board, I wanted to see what I could accomplish. Incidentally, running the current constellation the geology lab can start habitation but the crew cab can't. That seems either backwards or robbing the crew cab. Awesome mod. hard as hell, but awesome. SC
  4. Hi. Just started playing again after extended time away (got a masters degree! WOOT!) and today, after DL'ing the latest EL, it seems that squad upgraded to 1.2.2. Any chance for a patch release that will stop the mod from complaining? Thankyouverymuch. sc
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