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uncle natzer

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Everything posted by uncle natzer

  1. I'm looking to host my server online and not on my computer. I'm new to this so I have no idea where to look or what I should look for. All I do know is that I would preferably like the hosting site to host for free. If I can't host it for free I don't want it to break the bank. Any help would be amazing!
  2. Ok all of my engine shrouds are now gone? I had them before I started setting up a DMP sever. I used the same GameData folder, copy an pasted it and I noticed yesterday while running some tests that the shrouds went missing..... Any ideas on what happened? This in the cfg for the Maverick 1D that I have in my GameData folder // --- asset parameters --- MODEL { model = KWRocketry/Parts/Engines/1mMaverick1D/KW_1mEngine_Maverick1D_M scale = 0.8, 0.8, 0.8 } scale = 0.1 MODEL { model = KWRocketry/Parts/Fairings/UnifiedFairings/KW_Auto_1mMavShroud scale = 0.8, 0.8, 0.8 } It looks like it has the line for the shroud there. Do I need to keep the inline KW fairings because I did delete them?
  3. My buddy and I are trying to play through LogMeIn Hamachi. I can connect but he cannot. He puts in the same ip and port that I put in but he cannot connect. He either get a time out error or just cannot connect altogether. Any help would be awesome!
  4. If you want I can upload my last crash log when I get home and I will also try the x32 and see if I get it there
  5. My game is crashing every time I resume my save. Always at the space center or if it doesn't crash then, it crashes when I select any of the buildings. It did not start doing this until after I put up my first comm sat. This is a list of mods that I am using, AIES Aerospace (updated) Toolbar (updated) Deadly Reentry (updated) Dmagic Orbital Science (updated) KAS (updated) Kerbal Joint Reinforcement (updated) MechJeb2 (updated) SCANsat (updated) Chatterer RMB (updated) Real Chute (updated) Kerbal Alarm Clock (updated) Module Manager 2.2.0 (updated) KW Rocketry (updated) Raster Prop Moniter JSI (updated) Vessel View (updated) ALCOR (updated) Final Frontier (updated) Crew Manifest (updated) Procedural Fairings (updated) Firespitter.dll (updated) Spaceplane Plus (updated) HexTruss (updated) Infernal Robotics (updated) Hot Rockets (updated) SmokeScreen.dll (updated) RCS Build Aid (updated) NothkeSerCom (Service Compartment Tubes) (updated) Tac Fuel Balancer (updated) KS Industries (updated) Distant Object (updated) Connected Living Space (updated) FusTek (updated) Mods By Tal (tet and sphere tanks) (updated) Mod Statistics (updated) RemoteTech 2 (updated) They are all updated to their latest version and I am using KSP version 0.24.2 x64. Any help would be great!
  6. Edit: So I just noticed that I didn't post the list on here...... Kinda needed to do that...... ----Mod List---- *AIES Aerospace (updated) *Toolbar (updated) Active Texture Managment? ALCOR B9 Aerospace EVE Astronomer Pack Crew Manifest *Deadly Reentry (updated) Distant Object *Dmagic Orbital Science (updated) ExsurgentEngineering.dll Firespitter.dll FusTek (needs updating) KS Industries THSS (needs updated mod/updating) Raster Prop Moniter JSI KAS Procedural Fairings *Kerbal Joint Reinforcement (updated) *Kethain (updated) KinTechAnimations.dll KW Rocketry *MechJeb2 (updated) Mods By Tal (tet and sphere tanks) Mod Statistics Hot Rockets Final Frontier NothkeSerCom (Service Compartment Tubes) Nova Punch *Chatterer RMB (updated) *Real Chute (updated) Romfarer *SCANsat (updated) SmokeScreen.dll Spaceplane Plus Tac Fuel Balancer *Kerbal Alarm Clock (updated) Vessel View CommandpodMechJeb2.cfg *Module Manager 2.2.0 (updated)
  7. This is the list of mods and plugins that I am using right now. I am still on .23.5 because not all of the mods that I do use have been updated to .24 at this time, but I do plan on upgrading and maybe doing my first Career . I'm not really sure about adding any life support mods and I'm also looking at starting my first Mission Report, so if anyone has any suggestions to this mod list (being that I am no longer going to be limited to 4gb of ram W00T!) please let me know!
  8. I need help getting my space planes into orbit. No matter what I build I never have enough dv to circularize my orbit. I get into space with no problems but never have enough fuel, always 500 - 300 dv short. I guess what I am really asking is what should my assent profile be like?
  9. Ok so I get RasterPropMonitor: Initialization error. Check Configuration. I figured out that it only happens to my SpacePlane+ parts. Can anyone please inform me on how to get it to work please? Edit: Figured it out. Looked a few pages back and found the fix.
  10. I use Kethane and EVE and have had no problems. Not sure about the other
  11. I think that I might have fixed it. If you go into the gamedata folder and delete the FinalFrontier.dat file it might fix it. I did that with mine and it seems to have fixed it. Also, I have figured out that if you right click a window it closes it and you cannot re-open it unless you reset the window positions. I think that might have been what I did, right clicked both windows.
  12. I cannot open the FF menu by pressing alt+f or by pressing the button in the toolbar. Toolbar 1.7.3, FF 0.4.12, KSP 0.23.5. I cannot think of why it happened. I looked in all the .dat and .cfg files that I could think of to make sure that the toolbar was still set so that the windows would open and not deleted but they still do not show up. I really do not want to have to uninstall FF and lose all of my ribbons that the Kerbals have earned. I'm only going to do that if I cannot get help from you guys.
  13. Is there anything else that I need to do? I put- @PART[*]:HAS[@MODULE[ModuleCommand],!MODULE[MechJebCore]]:Final { MODULE { name = MechJebCore } } in a txt doc and changed the file type to a cfg but none of the toolbars came up. I no nothing about coding so sorry if I sound like a noob at this.
  14. Is there anyway that MechJeb can be integrated into the command pods without using the external part?
  15. All the parts that I still use for THSS still work and yes I did download the new .dll. If you had read my first post you would have seen that......
  16. I am playing in sandbox and have all the folders and things that should also be in the folders. The two mods that I downloaded are the environmental visual enhancements and the distant objects mod. EVE I had to get rid of because it started to make my game sluggish. I also downloaded SCANsat and deleted a few of the stock parts. Some of my other mods: TAC fuel balancer, crew manifest, B9, KW, Nova, kethane, chatterer, THSS, LASER mod, and kerbal joint reinforcement
  17. It is not working now. I just did some house cleaning with my mods, deleting parts I don't use and downloading a few new ones, and now MechJeb doesn't work. None of the windows show up anymore. The only thing that I have ever done in the folder is delete the capsule. I have deleted the old fold and replaced it with the backup that I have on my computer and I have also downloaded a whole new copy of MechJeb and installed that in an effort to try and fix the issue but to no avail. I really hope that I have not broken my KSP again in some way....... Any help would be awesome!
  18. I read all of this in one night, really awesome and i cannot wait for the next update. If I may ask, what mod are you using for the space station parts? I reread all of it looking for the name and could not find it but I could have missed it. I love the strut and the new modules. Again, great job and I cannot wait for the next update!
  19. The mod is loading but it is taking WAY longer than it did before the update. Just wondering it anyone else is having this problem and, if they are, is there a fix?
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