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Schragon

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Everything posted by Schragon

  1. Tried that before, which did not work and was why i put the fuel lines there to make sure it wasnt a crossfeed problem or anything. As for beam coverage, the thing beaming power lies on the runway, and the beamed power interface tells me it's receiving over half a gigawatt of power, which should be more than sufficient. I think. Propellant is both in the engine as well as the tank set to Liquid Hydrogen (also can be seen in the screenshot). Unless that does not work in the atmosphere that shouldnt be the problem. I'm pretty sure i also tested others like HydroLox tho, with the same (lack of) effect. Edit: Alright, i have no idea what's the scientific background or if this is a bug, but it's the Liquid Hydrogen which seems to cause the problem. HydroLOx, Liquid Fuel and Kerosine worked just fine.
  2. I'm just wondering if all the Nozzle type thrusters only work with reactors now? I mean they say so in the description.. but from all the videos i saw, they used to work perfectly fine with a thermal receiver in the past. I just cant get any of that magic to work now. Was looking forward to building a nice power relay network but am kinda bummed that i cant seem to get anything except the plasma thruster to work with beamed power. I'm probably just missing something, which is why i'm asking here. My setup is this. That's in a clean install with just KSPIE added: Any idea what's wrong with it? The most current video i found (from this year) used a very similar setup and got thrust.
  3. First of all: Why is it 3.4GB? I thought it was 4 GB? But i guess ur right with the memory. Sadly im already using rbrays texture compressor. But i really dont understand why all mods + the old version of visual enhancement work just fine and with the new version it crashes because ram. With the old version (which i currently use) i have 2.9GB Ram in use, after loading, so the new version has to add like 500mb? I dont really think so I tested a bit and it seems like it crashes when i use more then 3.1GB of ram or so while in loading screen. But i dont really understand it. When i play with my actual version i dont have crashes while loading. When i then play a (long) bit my ram in use sometimes goes up to 3.7GB. Now im confused if u say that 3.4 is the limit, >3.1 crashes my game while loading and 3.7 is totally fine if not in the first loading screen O_ö Im still interested in these ram mysteries, but thanks for helping me so far
  4. Hello there. I have a problem with the new version. Today i updated all mods i use and when i updated this one the game didnt load. Well ok it load but... the highres version load kerbin1 for minutes (then i ended the game), and the lowres version loads fine, but after loading screen ends the game just closes. The old (some versions back i guess) version and all other mods run just fine, but i want to have the better clouds that astronomer did. So i have to get the new version to work Hopefully u lived my english skills until now. I dont know how to properly tell u my errors so i uploaded the file: http://www23.zippyshare.com/v/10863220/file.html Thats the error which occurs when the losres pack closes the game after loading screen. The highres pack dont give me an error... because well it didnt crash it just never finished loading^^
  5. Is this fix out yet? I dont want so stress, but i cant rly see if its out because all fixes were uploaded as DEC 3 ^^ Also i think my english isnt very good so sorry for that.
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