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Alberto De Beni

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Everything posted by Alberto De Beni

  1. If i remember correctly 89%, around 30 tons
  2. Apparently the new Magic Boulder is a randomly generated asteroid
  3. I discovered this bug a lot of time ago, but I thought it was an overlay bug since it doesn't seem to affect lift
  4. 106 years 192 days, then the savegame got corrupted ¯\_(ツ)_/¯
  5. I basically spent 2 hours filling that form for nothing, age restrictions weren't written anywhere, that should have been said in advance.
  6. Making replicas often consist in using parts in a completely different way they were designed for
  7. Isn't using rapiers kinda cheating since they are technically 2 different engines?
  8. 14.2T without clamps, not the lightest possible, but i wanted to make it cool. Only 3 parts out of 18 are discarded, all the rest is recoverable Download: https://www.dropbox.com/s/n0a8psdvcf7z7oi/S_E_T_O_.craft?dl=0 Action groups 1: decouple main fuel tank
  9. How do you even build a rocket with a gamepad? Also, according to the wiki, there are over 100 key bindings + action groups for ksp, where are they going to put all of them? http://wiki.kerbalspaceprogram.com/wiki/Key_bindings And what about performance issues? ksp after 1.0 barely runs on pc...
  10. As someone who lost months of work in a matter of seconds because of a corrupted craft file, no, they are not funny.
  11. "Consoles are better than pcs because they use tv's integrated graphics card."
  12. Around 800 parts, started in 0.25 and finished in 0.90, rebuilt 3 times because of corrupted file. I was planning on making a cinematic but now in 1.0 it doesn't liftoff anymore because of the part rebalance, months of work for nothing.
  13. but that's not clamshell style, and Claw already did it...
  14. I see no difference before and after using this fix
  15. They only appear once you get near dres https://i.imgur.com/ffeBf8H.png
  16. yup, works on every building, maybe they are considered ground as well?
  17. yes, it's too slow to fit in 2 decimals but it works
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